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RPG THEORY
This page covers various attempts to describe RPGs in general
terms. There are many sources for advice on role-playing games, but
most of these try to promote a "One True Way" of playing.
Rather than telling you how to roleplay, this is a collection of
articles on what the different ways are -- and the pros and cons of
different choices. Many of the articles here were inspired by discussion
on the newsgroup rec.games.frp.advocacy,
discussion on the web-based bulletin board
The Forge as well as the
RPGnet Forums, and ideas from
a number of RPG blogs (see the
Blog Links of my journal).
PURPOSE AND DEFINITIONS
External Links:
The Hidden Art: Slouching Towards A Critical Framework for RPGs
by Robin D. Laws
On The Vocabulary of Role-Playing
by Phil Master
An Introduction to Recreational Roleplaying
by Mark Grundy
A Glossary of Selected Role-Playing Terms
by John Mack
Australian Convention Roleplaying Glossary
On Roleplaying Games by Joshua Macy
What is a Game? by Bernard Suits (added April 9, 2005)
Theory Topics Wiki (added May 9, 2005)
I Have No Words & I Must Design
by Greg Costikyan (added September 15, 2005)
Role-Playing Games: An Overview
by Andrew Rilstone (added September 15, 2005)
Where We've Been, Where We're Going
by Greg Porter (added September 15, 2005)
My Eyes Glaze Over: Roleplaying theory for short attention spans
by Allen Varney (added July 3, 2006)
the Play's the Thing by Mark Wallace (added July 25, 2006)
The Provisional (Forge) Glossary by Ron Edwards (added August 30, 2006)
SOCIAL AND EDUCATIONAL CONTEXT
External Links:
Seriously Considering Play by Lloyd P. Rieber
(added November 27, 2004)
EdGames on "Seriously Considering Play" by Monica Veinbergs
(added November 27, 2004)
Game Playing and Value Theory
by Gwendolyn Bradford (added April 9, 2005)
Game Styles, Innovation, and New Audiences: An Historical View
by Greg Costikyan (added September 15, 2005)
Creating a Level Playing Field: Improvisational Play and Collaboration in Education
by Tina Blaine and Brenda Bakker Harger (added September 15, 2005)
Reconstruction 6.1 (Winter 2006) Games, Gamers, and Gaming Culture (added September 20, 2006)
The Infamous Five by Ron Edwards et al. (added December 29, 2006)
Cheetoism Wiki by Kyle Aaron (added December 29, 2006)
MODELS OF ROLE-PLAYING
External Links:
The Forge Articles primarily by Ron Edwards
Breakdown of RPG Players by Sean K. Reynolds (added November 29, 2003)
Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs
by Richard Bartle
Morality in Campaigns: An Interaction Model
(archive)
by Brian Gleichman
Real Men, Real Roleplayers, Lunatics, and Munchkins
by Jeff Okamoto, Sandy Petersen, et al.
Situationist Gamemastering by Bruce Baugh
The Evolution of Munchkin by Monte Cook (added December 22, 2003)
The Meilahti School by Jaakko Stenros & Henri Hakkarainen
(added March 8, 2004)
System Color: A typology of RPG mechanics by Fabian Nioles
(added March 8, 2004)
What is Real? Reality in RPGs? by Marco Chacon
(added June 24, 2004)
Facets: 5 Motivation Factors for Why People Play MMORPGs
by Nick Yee (added December 7, 2004)
The Process Model of Role-Playing (added April 9, 2005)
Channel Theory of Role-playing
by Larry D. Hols (added July 25, 2006)
The Turku School of Roleplaying
by Mike Pohjola (added July 25, 2006)
The Daedalus Project: the psychology of mmorpgs
by Nick Yee (added July 25, 2006)
A Brief History of Roleplaying:
Part One,
Part Two,
Part Three
by Shannon Appelcline (added July 25, 2006)
Why We Play Games by Nicole Lazzaro (added July 25, 2006)
The AGE Model by Brian Hollenback (added August 29, 2006)
Theory 101: System and the Shared Imagined Space by M. Joseph Young (added December 22, 2006)
Theory 101: The Impossible Thing Before Breakfast by M. Joseph Young (added December 22, 006)
Theory 101: Creative Agenda by M. Joseph Young (added December 22, 006)
Design Patterns of Successful Role-Playing Games by John Kirk (added May 3, 2007)
Games Research Project by Brant Guillory (added June 1, 2007)
GENDER ISSUES
External Links on Gender
NARRATIVE STRUCTURE
External Links:
Games telling Stories? by Jesper Juul
A Clash between Game and Narrative by Jesper Juul
Role-playing Games as Collaborative Fiction by Dariel Quiogue
Playing Stories, Telling Games: Collaborative Storytelling in Role-Playing Games by Lisa Padol
Element-based Role-play by Jonathan Dobson (added February 26, 2004)
Polytropos on "Narrative Paradigms in RPGs" by Nate Bruinooge
(added July 16, 2004)
Notes Towards a Semiotics of RPGs:
Part 1,
Part 2,
Part 2A,
Part 3,
Part 4,
Part 5,
PostScript
by Ed Heil (added July 16, 2004)
Literary Vocabulary by L. Kip Wheeler (added July 16, 2004)
Where Stories End and Games Begin by Greg Costikyan
(added December 21, 2004)
What It Might Be Like to Live in Viriconium
by M. John Harrison (added December 21, 2004)
Do Drama Theory (added April 9, 2005)
Creating Theme by Vincent Baker (added September 15, 2005)
Control and Restrictions in RPGs: A mechanistic approach
by Lucian Smith (added September 15, 2005)
Creative Accounting: Role-playing Games, Possible-World Theory, and the Agency of Imagination
by Daniel Punday (added April 16, 2007)
PLOTTING & GENRE
External Links:
The Big List of RPG Plots by S. John Ross
Writing and Running Adventures by Dariel Quiogue
The 36 Plots by Loren J. Miller
Improvisation: Game Mastering On the Fly by Todd Secord
(added March 8, 2004)
How do you run a Dungeon-free RPG Campaign? by Doug Anderson
(added July 16, 2004)
Fault Tolerant Game Design and Execution by Marco Chacon
(added April 9, 2005)
Integrated Scenario Design by Marco Chacon
(added April 9, 2005)
How to Get Along with Your Players by Heather Grove
(added April 9, 2005)
The Adventure Funnel by "Dr. Rotwang"
(added February 21, 2007)
Flag Framing by Chris Chinn
(added February 21, 2007)
The Conflict Web by Chris Chinn
(added February 21, 2007)
CHARACTER DESIGN AND ROLE-PLAY
External Links:
Personality Mechanics by John Mack
(added March 8, 2004)
Baiting the Hook by Jeff Gilmour
(added March 8, 2004)
Misfits, Freaks, and Weirdos by Jennifer Brandes and Chris Hepler
(added March 8, 2004)
Designing Your Team - the Scooby Way!
by Lise Mendel (added April 2, 2004)
NPC Template Generator by René Vernon
(added July 16, 2004)
SCENES & RESOLUTION
External Links:
Roll Initiative by Andrew Finch
(added February 21, 2007)
Tips on getting a game going quickly by Elliot Wilen
(added February 21, 2007)
Fighting the Good Fight by Wil Hutton and Edwyn Kumar
(added February 21, 2007)
EXAMPLES OF PLAY
FORUMS & SOURCES
-
Amused in Review: Games by Joshua Macy
- A set of essays and reviews on RPGs.
-
Beyond Role and Play
- Information on a book of 28 essays on role-playing theory,
published in Finland for the Solmukohta '04 convention.
-
Blackhat Matt's Role-playing Essays
by Matthew McFarland (added December 21, 2004)
- A series of some thirty essays on role-playing, with a
focus on storytelling and the Storyteller games of
White Wolf.
-
Burning Void RPG (Roleplaying) Resources
- This is an extensive set of essays, primarily by Heather Grove,
on theory and advice for role-playing.
-
Collaborative Roleplay
- This is a site devoted to the concept of "collaborative
roleplay" -- play with no game-master, which is aimed at
encouraging participation, unlocking creativity, strengthening
the game setting, and making play more flexible.
-
Critical Miss: The Magazine for Dysfunctional Roleplayers
- An online magazine with a tongue-in-cheek style.
-
Dogme 99: A programme for the liberation of LARP
- A Norwegian site which describes a new style of live-action
role-playing events and some of the philosophy behind it.
-
Daedalus: speculative workshop e-zine
- A free quarterly e-zine dedicated to the role-playing hobby,
started in Fall 2003.
-
Fill in the Gap (added April 9, 2005)
- A notable column at RPGnet by Matt Turnbull, which is full
of paradigm-challenging scenarios. Spoiler warning: these
are scenarios which you may well want to play. However, I
recommend reading at least the first one, "Singular Space".
-
The Forge
- A popular forum for independent RPG design, along with essays
and resources by Ron Edwards.
-
Gamerene.com Writer Index: Beth Kinderman
- A series of essays hosted by gamegrene.com, including
several looking into gender issues in gaming.
-
Imazine
- A long-standing fanzine run by Paul Mason, with a number of
excellent articles and discussion. In particular, he has a
focus on "culture games" which convey real-world history
and culture.
-
The Interactive Toolkit by Christopher Kubasik
- A set of four essays originally published in White Wolf's
"Inphobia" magazine.
-
Interacting Arts (added April 9, 2005)
- A group dedicated to interactive art, notably their concept
of Second stage interacting arts (or SESTIA) -- where "second
stage" implies that the method focuses on participation
(first would be traditional art forms), and "interacting
arts" that sestians never specialize within one medium.
This includes roleplaying as well as improvisational
theater games and some computer games.
-
The Key Manifesto
- A manifesto based on Scandanavian LARP play which suggests
keys for the design of better games.
-
Knudepunkt 2003: "As LARP Grows Up"
- This is a 207-page book on RPG theory, which is available in
PDF format. It has essays by many authors, which were written
for the international Scandanavian role-playing convention
known as Knutepunkt, Knutpunkt, Solmukohta, or Knudepunkt
(depending on the language of the country). It is available
chapter-by-chapter, or you can download the complete book as a
(16MB download).
-
laiv.org Theory Forum (added May 9, 2005)
- The theory forum for the Scandanavian site laiv.org. This
discusses live-action role-playing theory. Some articles
are in Norwegian, but many are in English.
-
The Masters' Council
- A web forum dedicated to RPG theory and practice.
-
The Oracle
- A website devoted to serious discussion of role-playing
games.
-
Place to Go, People to Be
- Another online magazine based in Brisbane, Australia. It is
primarily devoted to tips and suggestions for games, but also
has some reflection on the hobby itself.
-
Push: New Thinking About Roleplaying
- An annual journal of progressive roleplaying thought,
edited by Jonathan Walton, and released in book form.
-
Realms - Roleplaying Articles
- A series of gaming articles, with a focus on "Vampire:
The Masquerade" play, but with some more theoretical advice
essays.
-
Redefining Games: How Academia is Reshaping Games of the Future
by Lauren Gonzalez
- An article on electronic games, but which may also have relevance
for non-electronic role-playing games.
-
Roleplaying Theory, Hardcore
- A series of ten short essays on RPG theory by Vincent Baker
of Lumpley Games.
-
Roleplaying Tips
- An interesting site which has many suggestions for gamers, but
unfortunately does not in practice acknowledge that ideas that
work for some styles of play don't work for others.
-
RPGnet Forum: The Art of Game Design
- A web-based discussion forum for discussion of game design.
This is dominated primarily by mechanical design rather
than theory, however.
-
RPG.NET Gamer's Realm: Theory and Morphology
- Another set of theory links.
-
RPGs: Theory and Practice by John Mack
- A page with a glossary of terms, notes on personality mechanics,
and description of some Australian convention games.
-
RPG Theory Articles by Fabian Nioles
- Articles including "System Color: A typology of RPG mechanics".
-
Shakespeare Eclectic Science Fiction Interactive Theater
- This is a site by Brian Phillips, focussing on the educational
use of role-playing games and mature live-action RPGs ("interactive
theater"). It includes a long list of dramatic scenarios.
-
Skotos Tech
- An online role-playing site with a number of articles about
storytelling and role-playing.
-
Tastes Like Phoenix Games
- A series of articles by Chris Hepler, Jennifer Brandes, and
others including suggestions for gaming.
-
The Turku School of Roleplaying
- A collection of articles by Mike Pohjola, including the
semi-infamous Turku Manifesto which advocates a highly
immersive approach to role-playing.
-
The 20' by 20' Room
- A communal weblog subtitled, "To talk, thoughtfully, about
role-playing games".
-
Uncle Figgy's Guides
- A series of advice essays for RPGs in general.
-
The Vaults of Atreion by Dariel Quiogue
- A personal site with a number of essays.
-
Vi Åker Jeep (Added September 15, 2005)
- A wiki of material maintained by a Sweden-based roleplaying
game author group including Olle Jonsson and Tobias Wrigstad.
This contains an analysis of their variety of "freeform"
play with tabletop play and larps.
-
Ways to Play by Chris Chinn
- A series of six essays hosted at RPGnet, describing in
practical terms a narrative approach to roleplaying.
John H. Kim <jhkim-at-darkshire-dot-net>
Last modified: Sat Dec 8 11:45:19 2007