- This is my review of the original sourcebook for Weird War
II, which uses the D&D Players Handbook as its core
Runic Magic Calculator
- Weird War II has a magic system which uses complex combinations
of 24 runes to determine what spells a caster has. This is a
utility which automatically generates a spell list based on the
Class Comparison Table
- This compares the stats of the five basic characters classes
in WWII, which replace the classes of D&D.
Weird War Two: The Crusade for Europe
- A different 'weird' WWII role-playing game, published in 1999.
John H. Kim <jhkim-at-darkshire-dot-net>
Last modified: Wed Mar 8 22:12:45 2006