--> The Manifest of the Turku School
Index

Foreword 2000
Foreword 2001

The Manifest
Chapter I
Chapter II
Chapter III
Chapter IV
Chapter V
Chapter VI

Vow of Chastity
Terminology

Links
FAQ
E-mail

VI
The relationships between the Turkuists and the opposing schools.

After what has been said above, it is obvious what the relationship between the Turku School and any other schools and ways of thinking is - that is, the relationship between the Turkuists, the gamists and the dramatists.

The Turku School struggles for the immediate and long-term goals of the eläytyjist and simulationist role-players, but presently it also stands for the future of all role-playing. In Norway the dramatists are trying to re-invent theatre, but there the word of the Turku School still brings hope to the oppressed simulationists. In the United States the gamists are trying to de-evolve role-playing back into moving little pieces of plastic on a board, but even in that world of darkness the Turku School sheds light to the eläytyjist movement.

The members and friends of the Turku School are spreading the radical views of the manifest all around the world - lately including Stockholm, New Jersey, Helsinki, Istanbul, Vienna, Oslo and Paris. In London the local gaming store refused to sell the Manifest because it didn't have any pictures.

Yet, despite its international achievements, even in its native Turku the school is struggling against the short-sighted, the conservative, and above all, the gamist and dramatist schools.

The Turku School now has its eyes mostly set on the Nordic countries, because they live the dawn of role-playing revolution. Compared to the Nordic countries of the early and late 1990s, this revolution is characterized by the more advanced role-playing community and especially the ever-increasing number of newbies. Thus the role-playing revolution of Northern Europe can only be a prelude to the Turkuist revolution.

To put it shortly, the Turku School supports any and all revolutionary role-players’ movement directed against the current gamist and dramatist circumstances.

In all these movements the Turkuists put the question of character eläytyminen and society simulation above all others.

The Turku School thinks it despicable to hide one’s views and intentions. Turkuists openly admit that their goals can only be achieved by taking down by force the current system of role-playing. Let the gamist and dramatist classes shiver before the Turkuist revolution. The simulationists and the eläytyjists have nothing to lose but their chains. But they have the whole world to win.

TURKUIST ROLE-PLAYERS OF THE WORLD, UNITE!