RPG Encyclopedia: Hungarian

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Armageddon 2092 - Mars
1st ed by Sándor Szigeti (1995) Bíborhold Budapest
A Hungarian-language sci-fi RPG.
Auvron
1st ed by Ferenc Somlói, Olivér Kovács (1995) Impressum
A Hungarian-language fantasy RPG.
Codex
1st ed by Zsolt Nyulászi (1996) Imperium
A Hungarian-language fantasy RPG.
Coyote
1st ed by Tibor Király (2005) Delta Vision
A Hungarian-language RPG set in the American Old West.
Gallia
1st ed by Ferenc Somlói (1996) self-published
A humorous Hungarian-language RPG.
Helvéczia
1st ed by Gábor Lux (2013) self-published
A Hungarian fantasy RPG, set in a fantasy version of Switzerland in the period of 1650-1750, called Helvéczia. It uses a simple system aimed at beginners, similar to D&D.
Káosz
1st ed by Tibor Bihon, Lajos Hüse, István Nemes (2001) self-published
A Hungarian-language fantasy RPG.
M.A.G.U.S.
1st ed by Csanád Novák, Zsolt Nyulászi (1993) Valhalla Páholy LLC
2nd "SUMMARIUM" ed (1996)
3rd "Első Törvénykönyv" ed (1997)
4th "új Tekercsek" ed (1999)
5th "M.a.g.u.s. d20" ed (2004) INOMI Publishing
6th "új Törvénykönyv" ed (2007) "Mazsola" Húsáru és Delikát Trade LLC "Mazsola" Húsáru és Delikát Trade LLC Tuan Publishing
A popular Hungarian-language fantasy RPG, based on a series of popular fantasy novels by various authors. It is set on the world of Ynev, that closely resembles Renaissance Europe, full of political intrigue. The PCs are adventurers, often dragged into political schemes by corrupt local officials by money, blackmail, or other means -- influenced by cyberpunk genre tropes as much as traditional fantasy. The world is dominated by humans, but is also inhabited by "aquirs" -- a powerful, dying race of demon-like entities. The 1st and 2nd edition use a system similar to AD&D, including ability cores, races, and classes. Distinctive elements include new classes such as knights, headhunters, martial artists, and gladiators. There are six different magic systems, including the black magic of warlocks, the seduction of witches, and the "mosaic-magic" of wizards who assemble their spells from smaller components. There are also three schools of psionics available to all classes. The original system includes two-level skills (basic and master levels), but there is no general resolution system for these. The combat system uses percentile rolls, and includes critical hits and armor that reduces damage. The 2nd and 3rd editions add various options. The 4th edition provides complicated point-buy character generation options and a detailed five-stage skill system, but still no general task resolution. The 5th edition is based on the D20 System from 3rd edition D&D. Characters start out in a base class (warrior, rogue, novice and aristocrat) and enter regular "adventurer" classes on 4th level. The 6th edition reverted to the original percentile system. Characters creation uses skill and background options in a point buy system, but the traditional classes are also present in the form of premade packages.
Nemundir
1st ed by Lambert Tóth (2007) Delonaran
A Hungarian-language fantasy RPG.
Requiem
1st ed by Zsolt Nyulászi, Tamás Farkas, Zoltán Pozsonyi, István Eörsi (2000) Beneficium
A Hungarian-language fantasy RPG.

John H. Kim <jhkim@darkshire.net>
Last modified: Thu Apr 14 22:02:47 2016