| 0-LEVEL CLERIC SPELLS | ||||
|---|---|---|---|---|
| Create Water | V,S | 1 act | Inst | Creates 2 gallons/level of pure water. |
| Cure Minor Wounds | V,S | 1 act | Inst | Cures 1 point of damage. |
| Detect Magic | V,S | 1 act | Conc/Lx1 mins(D) | Detects spells and magic items within 60 ft. |
| Detect Poison | V,S | 1 act | Inst | Detects poison in one creature or small object. |
| Guidance | V,S | 1 act | 1 mins/Dischg | +1 on one roll, throw, or check. |
| Inflict Minor Wounds | * | * | * | Touch attack, 1 point of damage. |
| Light | V,M/DF | 1 act | Lx10 mins(D) | Object shines like a torch. |
| Mending | V,S | 1 act | Inst | Makes minor repairs on an object. |
| Purify Food and Drink | V,S | 1 act | Inst | Purifies 1 cu. ft./level of food or water. |
| Read Magic | V,S,F | 1 act | Lx10 mins | Read scrolls and spellbooks. |
| Resistance | V,S,M/DF | 1 act | 1 mins | Subject gains +1 on saving throws. |
| Virtue | V,S,DF | 1 act | 1 mins | Subject gains 1 temporary hp. |
| 1-LEVEL CLERIC SPELLS | ||||
| Bane | V,S,DF | 1 act | Lx1 mins | Enemies suffer -1 attack, -1 on saves against fear. |
| Bless | V,S,DF | 1 act | Lx1 mins | Allies gain +1 attack and +1 on saves against fear. |
| Bless Water | V,S,M | 1 mins | Inst | Makes holy water. |
| Burning Hands | V,S | 1 act | Inst | 1d4 fire damage/level (max: 5d4). |
| Calm Animals | V,S | 1 act | Lx1 mins | Calms 2d4 +1/level HD of animals, beasts, and magical beasts. |
| Cause Fear | V,S | 1 act | 1d4 rnds | One creature flees for 1d4 rounds. |
| Cause Fear | V,S | 1 act | 1d4 rnds | One creature flees for 1d4 rounds. |
| Change Self | V,S | 1 act | Lx10 mins(D) | Changes your appearance. |
| Command | V | 1 act | 1 rnds | One subject obeys one-word command for 1 round. |
| Comprehend Languages | V,S,M/DF | 1 act | Lx10 mins | Understands all spoken and written languages. |
| Cure Light Wounds | V,S | 1 act | Inst | Cures 1d8 +1/level damage (max +5). |
| Cure Light Wounds | V,S | 1 act | Inst | Cures 1d8 +1/level damage (max +5). |
| Curse Water | V,S,M | 1 mins | Inst | Makes unholy water. |
| Deathwatch | V,S | 1 act | Lx10 mins | Sees how wounded subjects within 30 ft. are. |
| Detect Chaos | * | * | * | Reveals creatures, spells, or objects. |
| Detect Evil | V,S,DF | 1 act | Conc/Lx10 mins(D) | Reveals creatures, spells, or objects. |
| Detect Good | V,S,DF | 1 act | Conc/Lx10 mins(D) | Reveals creatures, spells, or objects. |
| Detect Law | V,S,DF | 1 act | Conc/Lx10 mins(D) | Reveals creatures, spells, or objects. |
| Detect Secret Doors | V,S | 1 act | Conc/Lx1 mins(D) | Reveals hidden doors within 60 ft. |
| Detect Undead | V,S,M/DF | 1 act | Conc/Lx1 mins(D) | Reveals undead within 60 ft. |
| Divine Favor | V,S,DF | 1 act | 1 mins | You gain attack, damage bonus, +1/three levels. |
| Doom | V,S,DF | 1 act | Lx1 mins | One subject suffers -2 on attacks, damage, saves, and checks. |
| Endure Elements | V,S | 1 act | 24 hrs | Ignores 5 damage/round from one energy type. |
| Endure Elements | V,S | 1 act | 24 hrs | Ignores 5 damage/round from one energy type. |
| Endure Elements | V,S | 1 act | 24 hrs | Ignores 5 damage/round from one energy type. |
| Entangle | V,S,DF | 1 act | Lx1 mins | Plants entangle everyone in 40-ft.-radius circle. |
| Entropic Shield | V,S | 1 act | Lx1 mins | Entropic Shield. Ranged attacks against you suffer 20% miss chance. |
| Entropic Shield | V,S | 1 act | Lx1 mins | Entropic Shield. Ranged attacks against you suffer 20% miss chance. |
| Expeditious Retreat | V,S | 1 act | Lx1 mins(D) | Doubles your speed. |
| Inflict Light Wounds | V,S | 1 act | Inst | Touch attack, 1d8 +1/level damage (max +5). |
| Inflict Light Wounds | V,S | 1 act | Inst | Touch attack, 1d8 +1/level damage (max +5). |
| Invisibility to Undead | V,S,DF | 1 act | Lx10 mins(D) | Undead can't perceive one subject/level. |
| Magic Stone | V,S,DF | 1 act | 30 mins/Dischg | Three stones become +1 projectiles, 1d6+1 damage. |
| Magic Stone | V,S,DF | 1 act | 30 mins/Dischg | Three stones become +1 projectiles, 1d6+1 damage. |
| Magic Weapon | V,S,F,DF | 1 act | Lx1 mins | Weapon gains +1 bonus. |
| Magic Weapon | V,S,F,DF | 1 act | Lx1 mins | Weapon gains +1 bonus. |
| Nystul's Undetectable Aura | V,S,F | 1 act | Lx1 days | Masks magic item's aura. |
| Obscuring Mist | V,S | 1 act | Lx1 mins | Fog surrounds you. |
| Obscuring Mist | V,S | 1 act | Lx1 mins | Fog surrounds you. |
| Obscuring Mist | V,S | 1 act | Lx1 mins | Fog surrounds you. |
| Protection from Chaos | * | * | * | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Chaos | * | * | * | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Evil | V,S,M/DF | 1 act | Lx1 mins(D) | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Evil | V,S,M/DF | 1 act | Lx1 mins(D) | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Good | V,S,M/DF | 1 act | Lx1 mins(D) | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Good | V,S,M/DF | 1 act | Lx1 mins(D) | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Law | V,S,M/DF | 1 act | Lx1 mins(D) | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Law | V,S,M/DF | 1 act | Lx1 mins(D) | +2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| Random Action | V,S,DF | 1 act | 1 rnds | One creature acts randomly for one round. |
| Remove Fear | V,S | 1 act | 10 mins(*) | +4 on saves against fear for one subject +1/four levels. |
| Sanctuary | V,S,DF | 1 act | Lx1 rnds | Sanctuary. Opponents can't attack you, and you can't attack. |
| Sanctuary | V,S,DF | 1 act | Lx1 rnds | Sanctuary. Opponents can't attack you, and you can't attack. |
| Shield of Faith | V,S,M | 1 act | Lx1 mins | Aura grants +2 or higher deflection bonus. |
| Summon Monster I | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| 2-LEVEL CLERIC SPELLS | ||||
| Aid | V,S,DF | 1 act | Lx1 mins | Aid. +1 attack, +1 against fear, 1d8 temporary hit points. |
| Aid | V,S,DF | 1 act | Lx1 mins | Aid. +1 attack, +1 against fear, 1d8 temporary hit points. |
| Aid | V,S,DF | 1 act | Lx1 mins | Aid. +1 attack, +1 against fear, 1d8 temporary hit points. |
| Animal Messenger | V,S,M | 1 act | Lx1 days | Sends a Tiny animal to a specific place. |
| Augury | V,S,F | 1 act | Inst | Learns whether an action will be good or bad. |
| Barkskin | V,S,DF | 1 act | Lx10 mins | Grants +3 natural armor bonus (or higher). |
| Bull's Strength | V,S,M/DF | 1 act | Lx1 hrs | Subject gains 1d4+1 Str for 1 hr./level. |
| Bull's Strength | V,S,M/DF | 1 act | Lx1 hrs | Subject gains 1d4+1 Str for 1 hr./level. |
| Calm Emotions | V,S,DF | 1 act | Conc/Lx1 rnds(D) | Calms 1d6 creatures/level, negating emotion effects. |
| Calm Emotions | V,S,DF | 1 act | Conc/Lx1 rnds(D) | Calms 1d6 creatures/level, negating emotion effects. |
| Consecrate | V,S,M,DF | 1 act | Lx2 hrs | Fills area with positive energy, making undead weaker. |
| Cure Moderate Wounds | V,S | 1 act | Inst | Cures 2d8 +1/level (max +10). |
| Cure Moderate Wounds | V,S | 1 act | Inst | Cures 2d8 +1/level (max +10). |
| Darkness | V,M/DF | 1 act | Lx10 mins(D) | 20-ft. radius of supernatural darkness. |
| Death Knell | V,S | 1 act | * | Kill dying creature and gain 1d8 temp. hp, +2 Str, and +1 caster level |
| Death Knell | V,S | 1 act | * | Kill dying creature and gain 1d8 temp. hp, +2 Str, and +1 caster level |
| Delay Poison | V,S,DF | 1 act | Lx1 hrs | Stops poison from harming subject for 1 hour/level. |
| Desecrate | V,S,M,DF | 1 act | Lx2 hrs | Fills area with negative energy, making undead stronger. |
| Desecrate | V,S,M,DF | 1 act | Lx2 hrs | Fills area with negative energy, making undead stronger. |
| Detect Thoughts | V,S,F/DF | 1 act | Conc/Lx1 mins(D) | Allows "listening" to surface thoughts. |
| Endurance | V,S,DF | 1 act | Lx1 hrs | Gain 1d4+1 Con for 1 hr./level. |
| Enthrall | V,S | 1 rnds | 1 hrs | Captivates all within 100 ft. + 10 ft./level. |
| Find Traps | V,S | 1 act | Lx1 mins | Notice traps as a rogue does. |
| Fog Cloud | V,S | 1 act | Lx10 mins | Fog obscures vision. |
| Gentle Repose | V,S,M/DF | 1 act | Lx1 days | Preserves one corpse. |
| Heat Metal | V,S,DF | 1 act | 7 rnds | Hot metal damages those who touch it. |
| Hold Animal | V,S | * | * | Holds one animal helpless; 1 round/level. |
| Hold Person | V,S,F/DF | 1 act | Lx1 rnds(D) | Holds one person helpless; 1 round/level. |
| Identify | V,S,M/DF | 8 hrs | Inst | Determines single feature of magic item. |
| Inflict Moderate Wounds | * | * | * | Touch attack, 2d8 +1/level damage (max +10). |
| Invisibility | V,S,M/DF | 1 act | Lx10 mins(D) | Subject is invisible for 10 min./level or until it attacks. |
| Lesser Restoration | V,S | 3 rnds | Inst | Dispels magic ability penalty or repairs 1d4 ability damage. |
| Locate Object | V,S,F/DF | 1 act | Lx1 mins | Senses direction toward object (specific or type). |
| Make Whole | * | 1 act | * | Repairs an object. |
| Produce Flame | V,S | 1 act | Lx1 rnds(D) | 1d4 +1/two levels damage, touch or thrown. |
| Remove Paralysis | V,S | 1 act | Inst | Frees one or more creatures from paralysis, hold or slow. |
| Resist Elements | V,S,DF | 1 act | Lx1 mins | Ignores 12 damage/round from one energy type. |
| Shatter | V,S,M/DF | 1 act | Inst | Sonic vibration damages objects or crystalline creatures. |
| Shatter | V,S,M/DF | 1 act | Inst | Sonic vibration damages objects or crystalline creatures. |
| Shatter | V,S,M/DF | 1 act | Inst | Sonic vibration damages objects or crystalline creatures. |
| Shield Other | V,S,F | 1 act | Lx1 hrs(D) | You take half of subject's damage. |
| Shield Other | V,S,F | 1 act | Lx1 hrs(D) | You take half of subject's damage. |
| Silence | V,S | 1 act | Lx1 mins | Negates sound in 15-ft. radius. |
| Soften Earth and Stone | V,S,DF | 1 act | Inst | Turns stone to clay or dirt to sand or mud. |
| Sound Burst | V,S,F/DF | 1 act | Inst | Deals 1d8 sonic damage to subjects; may stun them. |
| Speak with Animals | V,S | 1 act | Lx1 mins | You can communicate with natural animals. |
| Spiritual Weapon | V,S,DF | 1 act | Lx1 rnds(D) | Spiritual Weapon. Magical weapon attacks on its own.. |
| Spiritual Weapon | V,S,DF | 1 act | Lx1 rnds(D) | Spiritual Weapon. Magical weapon attacks on its own.. |
| Summon Monster II | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| Undetectable Alignment | V,S | 1 act | 24 hrs | Conceals alignment for 24 hours. |
| Wind Wall | V,S,M/DF | 1 act | Lx1 rnds | Deflects arrows, smaller creatures, and gases. |
| Zone of Truth | V,S,DF | 1 act | Lx1 mins | Subjects within range cannot lie. |
| 3-LEVEL CLERIC SPELLS | ||||
| Animate Dead | V,S,M | 1 act | Inst | Creates undead skeletons and zombies. |
| Animate Dead | V,S,M | 1 act | Inst | Creates undead skeletons and zombies. |
| Bestow Curse | V,S | 1 act | Perm | -6 to an ability; -4 on attacks, saves, and checks; or 50% chance of losing each action. |
| Blindness/Deafness | V | 1 act | Perm(D) | Makes subject blind or deaf. |
| Clairaudience/Clairvoyance | V,S,F/DF | 1 act | Lx1 mins(D) | Hear or see at a distance for 1 min./level. |
| Contagion | V,S | 1 act | Inst | Infects subject with chosen disease. |
| Contagion | V,S | 1 act | Inst | Infects subject with chosen disease. |
| Continual Flame | V,S,M | 1 act | Perm | Makes a permanent, heatless torch. |
| Create Food and Water | V,S | 10 mins | 24 hrs(*) | Feeds three humans (or one horse)/level. |
| Cure Serious Wounds | V,S | 1 act | Inst | Cures 3d8 +1/level damage (max +15). |
| Cure Serious Wounds | V,S | 1 act | Inst | Cures 3d8 +1/level damage (max +15). |
| Daylight | V,S | 1 act | Lx10 mins | 60-ft. radius of bright light. |
| Deeper Darkness | V,S | 1 act | Lx1 days | Object sheds absolute darkness in 60-ft. radius. |
| Dispel Magic | V,S | 1 act | Inst | Cancels magical spells and effects. |
| Dispel Magic | V,S | 1 act | Inst | Cancels magical spells and effects. |
| Dominate Animal | V,S | 1 act | Lx1 rnds | Subject animal obeys silent mental commands. |
| Fly | V,S,F/DF | 1 act | Lx10 mins | Subject flies at speed of 90. |
| Gaseous Form | S,M/DF | 1 act | Lx2 mins(D) | Subject becomes insubstantial and can fly slowly. |
| Glyph of Warding | V,S,M | 10 mins | Dischg | Inscription harms those who pass it. |
| Helping Hand | V,S,DF | 1 act | Lx1 hrs | Ghostly hand leads subject to you. |
| Inflict Serious Wounds | V,S | 1 act | Inst | Touch attack, 3d8 +1/level damage (max +15). |
| Invisibility Purge | V,S | 1 act | Lx1 mins(D) | Dispels invisibility within 5 ft./level. |
| Locate Object | V,S,F/DF | 1 act | Lx1 mins | Senses direction toward object (specific or type). |
| Magic Circle against Chaos | * | * | * | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Circle against Chaos | * | * | * | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Circle against Evil | * | * | Lx10 mins | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Circle against Evil | * | * | Lx10 mins | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Circle against Good | * | * | Lx10 mins | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Circle against Good | * | * | Lx10 mins | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Circle against Law | * | * | Lx10 mins | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Circle against Law | * | * | Lx10 mins | As protection spells, but 10-ft. radius and 10 min./level. |
| Magic Vestment | V,S,DF | 1 act | Lx1 hrs | Magic Vestment. Armor or shield gains +1 enhancement/three levels. |
| Magic Vestment | V,S,DF | 1 act | Lx1 hrs | Magic Vestment. Armor or shield gains +1 enhancement/three levels. |
| Magic Vestment | V,S,DF | 1 act | Lx1 hrs | Magic Vestment. Armor or shield gains +1 enhancement/three levels. |
| Meld into Stone | V,S,DF | 1 act | Lx10 mins | You and your gear merge with stone. |
| Negative Energy Protection | V,S | 1 act | Lx1 rnds | Subject resists level and ability drains. |
| Nondetection | V,S,M | 1 act | Lx1 hrs | Hides subject from divination, scrying. |
| Obscure Object | V,S,M/DF | 1 act | 8 hrs | Masks object against divination. |
| Plant Growth | V,S,DF | 1 act | Inst | Grows vegetation, improves crops. |
| Prayer | V,S,DF | 1 act | Lx1 rnds | Allies gain +1 on most rolls, enemies suffer -1. |
| Protection from Elements | V,S,DF | 1 act | Lx10 mins/Dischg | Absorb 12 damage/level from one kind of energy. |
| Protection from Elements | V,S,DF | 1 act | Lx10 mins/Dischg | Absorb 12 damage/level from one kind of energy. |
| Protection from Elements | V,S,DF | 1 act | Lx10 mins/Dischg | Absorb 12 damage/level from one kind of energy. |
| Remove Blindness/Deafness | V,S | 1 act | Inst | Cures normal or magical conditions. |
| Remove Curse | V,S | 1 act | Inst | Frees object or person from curse. |
| Remove Disease | V,S | 1 act | Inst | Cures all diseases affecting subject. |
| Resist Elements | V,S,DF | 1 act | Lx1 mins | Ignores 12 damage/round from one energy type. |
| Searing Light | V,S | 1 act | Inst | Searing Light. Ray deals 1d8/two levels, more against undead. |
| Searing Light | V,S | 1 act | Inst | Searing Light. Ray deals 1d8/two levels, more against undead. |
| Speak with Dead | V,S,DF | 10 mins | Lx1 mins | Corpse answers one question/two levels. |
| Speak with Plants | V,S | 1 act | Lx1 mins | You can talk to normal plants and plant creatures. |
| Stone Shape | V,S,M/DF | 1 act | Inst | Sculpts stone into any form. |
| Stone Shape | V,S,M/DF | 1 act | Inst | Sculpts stone into any form. |
| Summon Monster III | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| Water Breathing | V,S,M/DF | 1 act | Lx2 hrs(*) | Subjects can breathe underwater. |
| Water Breathing | V,S,M/DF | 1 act | Lx2 hrs(*) | Subjects can breathe underwater. |
| Water Walk | V,S,DF | 1 act | Lx10 mins | Subject treads on water as if solid. |
| Wind Wall | V,S,M/DF | 1 act | Lx1 rnds | Deflects arrows, smaller creatures, and gases. |
| 4-LEVEL CLERIC SPELLS | ||||
| Air Walk | V,S,DF | 1 act | Lx10 mins | Subject treads on air as if solid (climb at 45-degree angle) |
| Air Walk | V,S,DF | 1 act | Lx10 mins | Subject treads on air as if solid (climb at 45-degree angle) |
| Chaos Hammer | V,S | 1 act | Inst | Damages and staggers lawful creatures. |
| Confusion | V,S,M/DF | 1 act | Lx1 rnds | Makes subject behave oddly for 1 round/level. |
| Control Plants | V,S,DF | 1 act | Lx1 mins | Talk to and control plants & fungi. |
| Control Water | V,S,M/DF | 1 act | Lx10 mins(D) | Raises, lowers, or parts bodies of water. |
| Control Water | V,S,M/DF | 1 act | Lx10 mins(D) | Raises, lowers, or parts bodies of water. |
| Cure Critical Wounds | * | * | * | Cures 4d8 +1/level damage (max +20). |
| Cure Critical Wounds | * | * | * | Cures 4d8 +1/level damage (max +20). |
| Death Ward | V,S,DF | 1 act | Lx10 mins | Grants immunity to death spells and effects. |
| Death Ward | V,S,DF | 1 act | Lx10 mins | Grants immunity to death spells and effects. |
| Dimension Door | V | 1 act | Inst | Teleports you and up to 500 lb. |
| Dimensional Anchor | V,S | 1 act | Lx1 mins | Bars extradimensional movement. |
| Discern Lies | V,S,DF | 1 act | Conc/Lx1 rnds | Reveals deliberate falsehoods. |
| Dismissal | V,S,F/DF | 1 act | Inst | Forces a creature to return to native plane. |
| Divination | V,S,M | 10 mins | Inst | Provides useful advice on to specific proposed actions. |
| Divination | V,S,M | 10 mins | Inst | Provides useful advice on to specific proposed actions. |
| Divine Power | V,S,DF | 1 act | Lx1 rnds | Divine Power. You gain attack bonus, 18 Str, and 1 hp/level. |
| Divine Power | V,S,DF | 1 act | Lx1 rnds | Divine Power. You gain attack bonus, 18 Str, and 1 hp/level. |
| Fire Shield | V,S,M/DF | 1 act | Lx1 rnds(D) | Creatures attacking you take fire damage; you're protected from heat or cold. |
| Freedom of Movement | V,S,M,DF | 1 act | Lx10 mins | Subject moves normally despite impediments. |
| Freedom of Movement | V,S,M,DF | 1 act | Lx10 mins | Subject moves normally despite impediments. |
| Giant Vermin | V,S,DF | 1 act | Lx1 mins | Turns insects into giant vermin. |
| Greater Magic Weapon | V,S,M/DF | 1 act | Lx1 hrs | +1/three levels (max +5). |
| Holy Smite | V,S | 1 act | Inst | Damages and blinds evil creatures. |
| Imbue with Spell Ability | V,S,DF | 10 mins | Dischg | Imbue with Spell Ability. Transfer spells to subject. |
| Imbue with Spell Ability | V,S,DF | 10 mins | Dischg | Imbue with Spell Ability. Transfer spells to subject. |
| Inflict Critical Wounds | * | * | * | Touch attack, 4d8 +1/level damage (max +20). |
| Inflict Critical Wounds | * | * | * | Touch attack, 4d8 +1/level damage (max +20). |
| Lesser Planar Ally | V,S,DF | 10 mins | Inst | Exchange services with an 8 HD outsider. |
| Neutralize Poison | V,S,M/DF | 1 act | Inst | Detoxifies venom in or on subject. |
| Order's Wrath | V,S | 1 act | Inst | Order's Wrath. Damages and dazes chaotic creatures. |
| Poison | V,S,DF | 1 act | Inst(*) | Touch deals 1d10 Con damage, repeats in 1 min. |
| Repel Vermin | V,S,DF | 1 act | Lx10 mins | Insects stay 10 ft. away. |
| Repel Vermin | V,S,DF | 1 act | Lx10 mins | Insects stay 10 ft. away. |
| Restoration | V,S,M | 3 rnds | Inst | Restores level and ability score drains. |
| Sending | V,S,M/DF | 10 mins | 1 rnds(*) | Delivers short message anywhere, instantly. |
| Spell Immunity | V,S,DF | 1 act | Lx10 mins | Spell Immunity. Subject is immune to one spell/four levels. |
| Spell Immunity | V,S,DF | 1 act | Lx10 mins | Spell Immunity. Subject is immune to one spell/four levels. |
| Spell Immunity | V,S,DF | 1 act | Lx10 mins | Spell Immunity. Subject is immune to one spell/four levels. |
| Spike Stones | V,S,DF | 1 act | Lx1 hrs(D) | Creatures in area take 1d8 damage, may be slowed. |
| Status | V,S | 1 act | Lx1 hrs | Monitors condition, position of allies. |
| Summon Monster IV | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| Tongues | V,M/DF | 1 act | Lx10 mins | Speak any language. |
| Unholy Blight | V,S | 1 act | Inst | Damages and sickens good creatures. |
| Wall of Fire | V,S,M/DF | 1 act | Conc+Lx1 rnds | Deals 2d4 fire damage out to 10 ft. and 1d4 out to |
| 5-LEVEL CLERIC SPELLS | ||||
| Atonement | * | 1 hrs | Inst | Removes burden of misdeeds from subject. |
| Break Enchantment | V,S | 1 mins | Inst | Break Enchantment. Frees subjects from enchantments, alterations, curses,and petrification. |
| Break Enchantment | V,S | 1 mins | Inst | Break Enchantment. Frees subjects from enchantments, alterations, curses,and petrification. |
| Circle of Doom | V,S | 1 act | Inst | Deals 1d8 +1/level damage in all directions. |
| Circle of Doom | V,S | 1 act | Inst | Deals 1d8 +1/level damage in all directions. |
| Commune | * | 10 mins | Lx1 rnds | Deity answers one yes-or-no question/level. |
| Commune with Nature | V,S | 10 mins | Inst | Learn about terrain for one mile/level. |
| Control Winds | V,S | 1 act | Lx10 mins | Change wind direction and speed. |
| Dispel Chaos | * | * | * | Dispel Chaos. +4 bonus against attacks by chaotic creatures. |
| Dispel Chaos | * | * | * | Dispel Chaos. +4 bonus against attacks by chaotic creatures. |
| Dispel Evil | V,S,DF | 1 act | Lx1 rnds/Dischg | +4 bonus against attacks by evil creatures. |
| Dispel Evil | V,S,DF | 1 act | Lx1 rnds/Dischg | +4 bonus against attacks by evil creatures. |
| Dispel Good | V,S,DF | 1 act | Lx1 rnds/Dischg | +4 bonus against attacks by good creatures. |
| Dispel Good | V,S,DF | 1 act | Lx1 rnds/Dischg | +4 bonus against attacks by good creatures. |
| Dispel Law | V,S,DF | 1 act | Lx1 rnds/Dischg | +4 bonus against attacks by lawful creatures. |
| Dispel Law | V,S,DF | 1 act | Lx1 rnds/Dischg | +4 bonus against attacks by lawful creatures. |
| Ethereal Jaunt | V,S | 1 act | Lx1 rnds(D) | You become ethereal for 1 round/level. |
| False Vision | V,S,M | 1 act | Lx1 mins | Fools scrying with an illusion. |
| Fire Shield | V,S,M/DF | 1 act | Lx1 rnds(D) | Creatures attacking you take fire damage; you're protected from heat or cold. |
| Flame Strike | V,S,DF | 1 act | Inst | Smites foes with divine fire (1d6/level). |
| Flame Strike | V,S,DF | 1 act | Inst | Smites foes with divine fire (1d6/level). |
| Flame Strike | V,S,DF | 1 act | Inst | Smites foes with divine fire (1d6/level). |
| Greater Command | V | 1 act | Lx1 rnds | As command, but affects one subject/level. |
| Hallow | V,S,M,DF | 1 days | Inst | Designates location as holy. |
| Healing Circle | V,S | 1 act | Inst | Cures 1d8 +1/level damage in all directions. |
| Healing Circle | V,S | 1 act | Inst | Cures 1d8 +1/level damage in all directions. |
| Ice Storm | V,S,M/DF | 1 act | Inst | Hail deals 5d6 damage in cylinder 40 ft. across. |
| Insect Plague | V,S,DF | 1 rnds | Lx1 mins | Insect horde limits vision, inflicts damage, and weak creatures flee. |
| Mark of Justice | V,S,DF | 10 mins | Perm(*) | Designates action that will trigger curse on subject. |
| Plane Shift | V,S,F | 1 act | Inst | Up to eight subjects travel to another plane. |
| Raise Dead | V,S,M,DF | 1 mins | Inst | Restores life to subject who died up to 1 day/level ago. |
| Righteous Might | V,S,DF | 1 act | Lx1 rnds | Righteous Might. Your size increases, and you gain +4 Str. |
| Righteous Might | V,S,DF | 1 act | Lx1 rnds | Righteous Might. Your size increases, and you gain +4 Str. |
| Scrying | V,S,M/DF,F | 1 hrs | Lx1 mins | Spies on subject from a distance. |
| Slay Living | V,S | 1 act | Inst | Touch attack kills subject. |
| Slay Living | V,S | 1 act | Inst | Touch attack kills subject. |
| Spell Resistance | V,S,DF | 1 act | Lx1 mins | Spell Resistance. Subject gains +12 +1/level SR. |
| Spell Resistance | V,S,DF | 1 act | Lx1 mins | Spell Resistance. Subject gains +12 +1/level SR. |
| Spell Resistance | V,S,DF | 1 act | Lx1 mins | Spell Resistance. Subject gains +12 +1/level SR. |
| Summon Monster V | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| Teleport | V | 1 act | Inst | Instantly transports you anywhere. |
| True Seeing | V,S,M | 1 act | Lx1 mins | See all things as they really are. |
| True Seeing | V,S,M | 1 act | Lx1 mins | See all things as they really are. |
| Unhallow | V,S,M | 1 days | Inst | Designates location as unholy. |
| Wall of Stone | V,S,M/DF | 1 act | Inst | 20 hp/four levels; can be shaped. |
| Wall of Stone | V,S,M/DF | 1 act | Inst | 20 hp/four levels; can be shaped. |
| Wall of Thorns | V,S | 1 act | Lx10 mins(D) | Thorns damage anyone who tries to pass. |
| 6-LEVEL CLERIC SPELLS | ||||
| Animate Objects | V,S | 1 act | Lx1 rnds | Objects attack your foes. |
| Animate Objects | V,S | 1 act | Lx1 rnds | Objects attack your foes. |
| Antilife Shell | V,S,DF | 1 rnds | Lx10 mins(D) | 10-ft. field hedges out living creatures. |
| Antilife Shell | V,S,DF | 1 rnds | Lx10 mins(D) | 10-ft. field hedges out living creatures. |
| Antimagic Field | V,S,M/DF | 1 act | Lx10 mins(D) | Negates magic within 10 ft. |
| Antimagic Field | V,S,M/DF | 1 act | Lx10 mins(D) | Negates magic within 10 ft. |
| Banishment | V,S,F | 1 act | Inst | Banishes 2 HD/level extraplanar creatures. |
| Blade Barrier | V,S | 1 rnds | Lx10 mins | Blade Barrier. Blades encircling you deal 1d6 damage/level. |
| Blade Barrier | V,S | 1 rnds | Lx10 mins | Blade Barrier. Blades encircling you deal 1d6 damage/level. |
| Blade Barrier | V,S | 1 rnds | Lx10 mins | Blade Barrier. Blades encircling you deal 1d6 damage/level. |
| Chain Lightning | V,S,F | 1 act | Inst | 1d6 damage/level; secondary bolts. |
| Cone of Cold | V,S,M/DF | 1 act | Inst | 1d6 cold damage/level. |
| Create Undead | V,S,M | 1 hrs | Inst | Ghouls, shadows, ghasts, wights, or wraiths. |
| Create Undead | V,S,M | 1 hrs | Inst | Ghouls, shadows, ghasts, wights, or wraiths. |
| Create Undead | V,S,M | 1 hrs | Inst | Ghouls, shadows, ghasts, wights, or wraiths. |
| Etherealness | V,S | 1 act | Lx1 mins(D) | Travel to Ethereal Plane with companions. |
| Find the Path | V,S,F | 3 rnds | Lx10 mins | Shows most direct way to a location. |
| Find the Path | V,S,F | 3 rnds | Lx10 mins | Shows most direct way to a location. |
| Find the Path | V,S,F | 3 rnds | Lx10 mins | Shows most direct way to a location. |
| Fire Seeds | V,S,M | * | Lx10 mins/Dischg | Acorns and berries become grenades and bombs. |
| Fire Seeds | V,S,M | * | Lx10 mins/Dischg | Acorns and berries become grenades and bombs. |
| Forbiddance | V,S,M,DF | 6 rnds | Perm | Denies area to creatures of another alignment. |
| Geas/Quest | * | * | * | As lesser geas, plus it affects any creature. |
| Greater Dispelling | V,S | 1 act | Inst | As dispel magic, but +20 on check. |
| Greater Glyph of Warding | V,S,M | 10 mins | Dischg | As glyph of warding, but up to 10d8 damage or 6th level spell. |
| Harm | V,S | 1 act | Inst | Subject loses all but 1d4 hp. |
| Harm | V,S | 1 act | Inst | Subject loses all but 1d4 hp. |
| Heal | V,S | 1 act | Inst | Cures all damage, diseases, and mental conditions. |
| Heal | V,S | 1 act | Inst | Cures all damage, diseases, and mental conditions. |
| Heroes' Feast | V,S,DF | 10 mins | * | Food for one creature/level cures and blesses. |
| Hold Monster | V,S,M/DF | * | * | As hold person, but any creature. |
| Mislead | S | 1 act | Lx1 rnds(D) | Turns you invisible and creates illusory double. |
| Mislead | S | 1 act | Lx1 rnds(D) | Turns you invisible and creates illusory double. |
| Planar Ally | V,S,DF | 10 mins | Inst | As lesser planar ally, but up to 16 HD. |
| Repel Wood | V,S | 1 act | Lx1 mins | Pushes away wooden objects. |
| Stoneskin | V,S,M | 1 act | Lx10 mins/Dischg | Stops blows, cuts, stabs, and slashes. |
| Stoneskin | V,S,M | 1 act | Lx10 mins/Dischg | Stops blows, cuts, stabs, and slashes. |
| Summon Monster VI | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| Wind Walk | V,S,DF | 1 act | Lx1 hrs(D) | You and your allies turn vaporous and travel fast. |
| Word of Recall | V | 1 act | Inst | Teleports you back to designated place. |
| 7-LEVEL CLERIC SPELLS | ||||
| Acid Fog | V,S,M/DF | 1 act | Lx1 rnds | Fog deals acid damage. |
| Animal Shapes | V,S,DF | 1 act | Lx1 hrs(D) | One ally/level polymorphs into chosen animal. |
| Bigby's Grasping Hand | V,S,F/DF | * | * | Hand provides cover, pushes, or grapples. |
| Blasphemy | V | 1 act | Inst | Kills, paralyzes, weakens, or dazes nonevil subjects. |
| Blasphemy | V | 1 act | Inst | Kills, paralyzes, weakens, or dazes nonevil subjects. |
| Changestaff | V,S,F | 1 rnds | Lx1 hrs(D) | Your staff becomes a treant on command. |
| Control Weather | V,S | 10 mins(*) | 4d12 hrs(*) | Changes weather in local area. |
| Control Weather | V,S | 10 mins(*) | 4d12 hrs(*) | Changes weather in local area. |
| Destruction | V,S,F | 1 act | Inst | Kills subject and destroys remains. |
| Destruction | V,S,F | 1 act | Inst | Kills subject and destroys remains. |
| Dictum | V | 1 act | Inst | Dictum. Kills, paralyzes, weakens, or dazes nonlawful subjects. |
| Dictum | V | 1 act | Inst | Dictum. Kills, paralyzes, weakens, or dazes nonlawful subjects. |
| Disintegrate | V,S,M/DF | 1 act | Inst | Makes one creature or object vanish. |
| Earthquake | V,S,DF | 1 act | 1 rnds | Intense tremor shakes 5-ft./level radius. |
| Fire Storm | V,S | 1 rnds | Inst | Deals 1d6 fire damage/level. |
| Greater Restoration | * | 10 mins | * | As restoration, plus restores all levels and ability scores |
| Greater Scrying | V,S | 1 act | Lx1 hrs | As scrying, but faster and longer. |
| Holy Word | V | 1 act | Inst | Kills, paralyzes, weakens, or dazes nongood subjects. |
| Holy Word | V | 1 act | Inst | Kills, paralyzes, weakens, or dazes nongood subjects. |
| Legend Lore | V,S,M,F | * | * | Learn tales about a person, place, or thing. |
| Power Word, Stun | V | 1 act | * | Stuns creature with up to 150 hp. |
| Refuge | V,S,M | 1 act | Perm/Dischg | Alters item to transport its possessor to you. |
| Regenerate | V,S,DF | 3 rnds | Inst | Subject's severed limbs grow back. |
| Regenerate | V,S,DF | 3 rnds | Inst | Subject's severed limbs grow back. |
| Repulsion | V,S,F/DF | 1 act | Lx1 rnds(D) | Creatures can't approach you. |
| Repulsion | V,S,F/DF | 1 act | Lx1 rnds(D) | Creatures can't approach you. |
| Resurrection | V,S,M,DF | 10 mins | Inst | Fully restore dead subject. |
| Screen | V,S | 10 mins | 1 days | Illusion hides area from vision, scrying. |
| Spell Turning | V,S,M/DF | 1 act | * | Reflect 1d4+6 spell levels back at caster. |
| Spell Turning | V,S,M/DF | 1 act | * | Reflect 1d4+6 spell levels back at caster. |
| Summon Monster VII | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| Sunbeam | V,S,DF | 1 act | Lx1 rnds(*) | Beam blinds and deals 3d6 damage. |
| Teleport without Error | V | 1 act | Inst | As teleport, but no off-target arrival. |
| Word of Chaos | V | 1 act | Inst | Kills, confuses, stuns, or deafens nonchaotic subjects. |
| Word of Chaos | V | 1 act | Inst | Kills, confuses, stuns, or deafens nonchaotic subjects. |
| 8-LEVEL CLERIC SPELLS | ||||
| Antimagic Field | V,S,M/DF | 1 act | Lx10 mins(D) | Negates magic within 10 ft. |
| Bigby's Clenched Fist | V,S,F/DF | * | * | Large hand attacks your foes. |
| Cloak of Chaos | V,S,F | 1 act | Lx1 rnds(D) | +4 AC, +4 resistance, SR 25 against lawful spells. |
| Cloak of Chaos | V,S,F | 1 act | Lx1 rnds(D) | +4 AC, +4 resistance, SR 25 against lawful spells. |
| Command Plants | V | 1 act | * | Plants animate and vegetation entangles. |
| Create Greater Undead | V,S,M | 1 hrs | Inst | Mummies, spectres, vampires, or ghosts. |
| Create Greater Undead | V,S,M | 1 hrs | Inst | Mummies, spectres, vampires, or ghosts. |
| Creeping Doom | V,S | 1 rnds | Lx1 mins | Carpet of insects attacks at your command. |
| Discern Location | V,S,DF | 10 mins | Inst | Exact location of creature or object. |
| Discern Location | V,S,DF | 10 mins | Inst | Exact location of creature or object. |
| Earthquake | V,S,DF | 1 act | 1 rnds | Intense tremor shakes 5-ft./level radius. |
| Earthquake | V,S,DF | 1 act | 1 rnds | Intense tremor shakes 5-ft./level radius. |
| Fire Storm | V,S | 1 rnds | Inst | Deals 1d6 fire damage/level. |
| Greater Planar Ally | * | * | * | As lesser planar ally, but up to 24 HD. |
| Holy Aura | V,S,F | 1 act | Lx1 rnds(D) | Holy Aura. +4 AC, +4 resistance, and SR 25 against evil spells. |
| Holy Aura | V,S,F | 1 act | Lx1 rnds(D) | Holy Aura. +4 AC, +4 resistance, and SR 25 against evil spells. |
| Holy Aura | V,S,F | 1 act | Lx1 rnds(D) | Holy Aura. +4 AC, +4 resistance, and SR 25 against evil spells. |
| Horrid Wilting | V,S,M/DF | 1 act | Inst | Deals 1d8 damage/level within 30 ft. |
| Incendiary Cloud | V,S | 1 act | Lx1 rnds | Cloud deals 4d6 fire damage/round. |
| Iron Body | V,S,M/DF | 1 act | Lx1 mins(D) | Your body becomes living iron. |
| Mass Heal | V,S | 1 act | Inst | As heal, but with several subjects. |
| Mass Heal | V,S | 1 act | Inst | As heal, but with several subjects. |
| Mind Blank | V,S | 1 act | 1 days | Subject is immune to mental/emotional magic and scrying. |
| Phase Door | V | 1 act | * | Invisible passage through wood or stone. |
| Polymorph Any Object | V,S,M/DF | 1 act | * | Changes any subject into anything else. |
| Power Word, Blind | V | 1 act | * | Blinds 200 hp worth of creatures. |
| Protection from Spells | V,S,M,F | 1 act | Lx10 mins | Confers +8 resistance bonus. |
| Shield of Law | V,S,F | 1 act | Lx1 rnds(D) | Shield of Law. +4 AC, +4 resistance, and SR 25 against chaotic spells. |
| Shield of Law | V,S,F | 1 act | Lx1 rnds(D) | Shield of Law. +4 AC, +4 resistance, and SR 25 against chaotic spells. |
| Summon Monster VIII | V,S,F/DF | 1 rnds | Lx1 rnds(D) | Calls outsider to fight for you. |
| Sunburst | V,S,M/DF | 1 act | Inst | Blinds all within 10 ft., deals 3d6 damage. |
| Symbol | * | * | * | Triggered runes have array of effects. |
| Unholy Aura | V,S,F | 1 act | Lx1 rnds(D) | +4 AC, +4 resistance, SR 25 against good spells. |
| Unholy Aura | V,S,F | 1 act | Lx1 rnds(D) | +4 AC, +4 resistance, SR 25 against good spells. |
| Whirlwind | V,S,DF | 1 act | Lx1 rnds | Cyclone inflicts damage and can pick up creatures. |
| 9-LEVEL CLERIC SPELLS | ||||
| Astral Projection | V,S,M | 30 mins | * | Projects you and companions into Astral Plane. |
| Astral Projection | V,S,M | 30 mins | * | Projects you and companions into Astral Plane. |
| Bigby's Crushing Hand | V,S,M,F/DF | * | * | As Bigby's interposing hand, but stronger. |
| Elemental Swarm | V,S | 10 mins | Lx10 mins(D) | Summons 2d4 Large, 1d4 Huge elementals. |
| Elemental Swarm | V,S | 10 mins | Lx10 mins(D) | Summons 2d4 Large, 1d4 Huge elementals. |
| Elemental Swarm | V,S | 10 mins | Lx10 mins(D) | Summons 2d4 Large, 1d4 Huge elementals. |
| Elemental Swarm | V,S | 10 mins | Lx10 mins(D) | Summons 2d4 Large, 1d4 Huge elementals. |
| Energy Drain | * | * | Inst | Subject gains 2d4 negative levels. |
| Foresight | V,S,M/DF | 1 act | Lx10 mins | "Sixth sense" warns of impending danger. |
| Gate | V,S | 1 act | Inst | Connects two planes for travel or summoning. |
| Implosion | V,S | 1 act | * | Kills one creature/round. |
| Implosion | V,S | 1 act | * | |