CUMAL

Medium Human Male Cimmerian Barbarian 8
Hit Dice: 8d10+32 (80)
Initiative: +11 (+5 Dex, +6 Reflex Save)
Speed: 30 ft.
DV (Dodge): 21 (+5 Dex, +6 Level)
DV (Parry): 17 (+4 Str, +3 Level)
DR: _______________
Base Attack Bonus/Grapple: +8/+12
Attack: Axe +12 or Thrown Axe +12 (Range Inc 10 ft)
Full Attack: Axe +12/+12/+7/+7
Damage: Axe 1d8+4 (x3/1 AP)
Face/Reach: 5ft/5ft
Special Attacks: Crimson Mist, Versatility (no non-prof penalty)
Special Qualities: Fearless, Bite Sword, Trap Sense +2, Uncanny Dodge, Improved Uncanny Dodge, Mobility, Barbaric Code of Honour
Saves: Fort +10, Ref +11, Will +3 (+6 vs corruption, +5 vs fear)
Abilities: Str 18, Dex 20, Con 18, Int 11, Wis 11, Cha 12
Skills: Climb 7/+11, Handle Animal 2/+3, Hide 11/+16, Intimidate 2/+3, Jump 4/+8, Listen 2/+2, Move Silently 11/+16, Ride 2/+3, Spot 2/+2, Survival 5/+5
Feats: Combat Reflexes, Diehard, Endurance, Improved Two-Weapon Combat, Point-blank Shot, Precise Shot, Track


A man in his thirties, a swift and forthright warrior of his people. Cumal joined with other Cimmerian tribes to fight in early clashes with raiding Picts and Hyrkanians. In a distant village he fell in love and married a Cimmerian woman, Erin. However, she died in childbirth. Since then he has fought all the more to defend and unite the Cimmerian people. Physically, he is sleekly built with broad shoulders, powerful arms, and thin waist. He moves with the quickness of a panther, and his brown skin gleams with the sun of the wastelands that colored it. He is clean-shaven, while a wave of deep brown hair crests his head, and his blue eyes smoulder beneath.

Combat: Cumal generally wields two hand axes in battle, gaining four attacks via his Improved Two Weapon Combat feat. He also may freely throw these axes in place of any melee attack, preferably carrying six of them on his person. He has +2 if the target is within 30 feet (Point-blank Shot) and has no penalty for throwing into melee (Precise Shot). The Diehard feat means that he may act, though disabled, while between -1 and -9 hit points. If he succeeds on a Will save vs terror, he may enter Crimson Mist for up to 7 rounds with the following effects:

He has the following maneuvers (cf. page 186):

Skills: Cumal is skilled at the classic Cimmerian skills of Climb, Hide, and Move Silently -- the better to ambush his enemies.