Name: Vilid
Player: 

Val Char Base Cost
15 STR 10 5
17 DEX 10 21
18 CON 10 16
15 BODY 10 10
18 INT 10 8
17 EGO 10 14
20 PRE 10 10
16 COM 10 3
4 PD 3 1
4 ED 4 0
4 SPD 2.7 13
7 REC 7 0
36 END 36 0
40 STUN 32 8
8" RUN 6 4
2" SWIM 2 0
4" LEAP 4 0

STR Roll: 12- Run:  8"
DEX Roll: 12- Swim:  2"
CON Roll: 13- Leap:  4"
INT Roll: 13-
EGO Roll: 12-
PER Roll 13-

Disadvantages Pts
Psychological Limitation: Zealot for the fate of his people (Very Common, Total)  25
Psychological Limitation: Love of Nyla (Common, Strong)  15
Hunted: Villagers and Klingons 11- (Mo Pow, Harshly Punish)  20
Reputation: Guerilla fighter, 11- (Extreme)  15
 
XP
25
Base Points : 150
Disads Total + 75
Experience Spent + 25
Total Cost = 250

Pts.  Skill/Perk/Talent/Power END
     
8   +2 HTH Damage Class(es)   
2   Weapon Element: Blades, Polearms and Spears   
4   Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 7d6 Strike   
5   Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove   
5   Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 9d6 Strike   
4   Killing Strike: 1/2 Phase, -2 OCV, +0 DCV, HKA 1 1/2d6   
3   Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 6d6 Strike, Target Falls   
     
3   Acting 13-   
2   Animal Handler 13-   
3   Breakfall 12-   
3   Bribery 13-   
3   Climbing 12-   
3   Conversation 13-   
3   Deduction 13-   
3   Disguise 13-   
3   Interrogation 13-   
3   Mimicry 13-   
3   Oratory 13-   
3   Persuasion 13-   
3   Seduction 13-   
3   Streetwise 13-   
2   Survival 13-   
3   Tactics 13-   
2   TF: Riding Animals   
7   WF: Common Melee Weapons, Common Missile Weapons, Early Firearms, Handguns   
40   +4 Overall   
     
     
11   Inspire   
     
     
 0 : Powers Cost
 137 + Skills Cost
 113 + Characteristics Cost
 250 = Total Cost
Base OCV:  6 Base DCV:  6
Adjustment+    Adjustment+   
Final OCV:    Final DCV:   
 
Levels: +4 Overall

Combat Maneuvers
Name Phase OCV DCV Effect
Block 1/2 +0 +0 Block, Abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 --- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4DC to attack
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged attacks only
Strike 1/2 +0 +0 STR or weapon
Fast Strike 1/2 +2 +0 7d6 Strike
Flying Dodge 1/2 -- +4 Dodge All Attacks, Abort; FMove
Offensive Strike 1/2 -2 +1 9d6 Strike
Killing Strike 1/2 -2 +0 HKA 1 1/2d6
Legsweep 1/2 +2 -1 6d6 Strike, Target Falls

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMod 0 -2 -4 -6 -8 -10

DEX: 17 SPD: 4 ECV: 6
Phases: 3, 6, 9, 12
4 PD (0 rPD) 4 ED (0 rED) MD: 0
END: 36 STUN: 40 BODY: 15

Roll Location STUNx NSTUN BODYx To Hit
3-5 Head x5 x2 x2 -8
6 Hands x1 x1/2 x1/2 -6
7-8 Arms x2 x1/2 x1/2 -5
9 Shoulders x3 x1 x1 -5
10-11 Chest x3 x1 x1 -3
12 Stomach x4 x1.5 x1 -7
13 Vitals x4 x1.5 x2 -8
14 Thighs x2 x1 x1 -4
15-16 Legs x2 x1/2 x1/2 -6
17-18 Feet x1 x1/2 x1/2 -8

Height: 2.00 m Hair: Blonde
Weight: 100.00 kg Eyes: Green
Appearance: 
Background: