Name: Hikaru Sulu
Player: 

Val Char Base Cost
18 STR 10 8
23 DEX 10 48
13 CON 10 6
12 BODY 10 4
13 INT 10 3
11 EGO 10 2
13 PRE 10 3
14 COM 10 2
4 PD 4 0
3 ED 3 0
4 SPD 3.3 7
7 REC 7 0
20 END 26 -3
30 STUN 28 2
6" RUN 6 0
2" SWIM 2 0
3 1/2" LEAP 4 0

STR Roll: 13- Run:  6"
DEX Roll: 14- Swim:  2"
CON Roll: 12- Leap:  3 1/2"
INT Roll: 12-
EGO Roll: 11-
PER Roll 12-

Disadvantages Pts
Normal Characteristic Maxima: No Age Restriction  0
Psychological Limitation: Military Code of Honour (Very Common, Strong)  20
Psychological Limitation: Show-off (Common, Moderate)  10
Social Limitation: Duty to Star Fleet (Very Frequently, Major)  20
 
XP
0
Base Points : 150
Disads Total + 50
Experience Spent + 0
Total Cost = 200

Pts.  Skill/Perk/Talent/Power END
     
4   Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 5 1/2d6 Strike   
4   Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort   
5   Defensive Strike: 1/2 Phase, +1 OCV, +3 DCV, 3 1/2d6 Strike   
2   Weapon Element: Blades, Empty Hand   
     
3   Acrobatics 14-   
3   Breakfall 14-   
3   Climbing 14-   
3   Combat Piloting 14-   
3   Demolitions 12-   
3   Lockpicking 14-   
2   Navigation 12-   
2   PS: Helm Officer 11-   
3   Sleight Of Hand 14-   
2   SS: Astronomy 11-   
2   SS: Botany 11-   
2   SS: Physics 11-   
3   Stealth 14-   
3   Systems Operation 12-   
9   Tactics 15-   
7   TF: Common Motorized Ground Vehicles, Science Fiction & Space Vehicles, Combat Aircraft, Helicopters, Large Planes, Small Planes   
11   WF: Beam Weapons, Common Martial Arts Melee Weapons, Common Melee Weapons, Early Firearms, Small Arms, Vehicle Weapons   
30   +3 Overall   
     
3   Fringe Benefit: Lieutenant   
     
3   Absolute Range Sense   
3   Bump Of Direction   
     
     
 0 : Powers Cost
 118 + Skills Cost
 82 + Characteristics Cost
 200 = Total Cost
Base OCV:  8 Base DCV:  8
Adjustment+    Adjustment+   
Final OCV:    Final DCV:   
 
Levels: +3 Overall

Combat Maneuvers
Name Phase OCV DCV Effect
Block 1/2 +0 +0 Block, Abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 --- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4DC to attack
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged attacks only
Strike 1/2 +0 +0 STR or weapon
Martial Strike 1/2 +0 +2 5 1/2d6 Strike
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Defensive Strike 1/2 +1 +3 3 1/2d6 Strike

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMod 0 -2 -4 -6 -8 -10

DEX: 23 SPD: 4 ECV: 4
Phases: 3, 6, 9, 12
4 PD (0 rPD) 3 ED (0 rED) MD: 0
END: 20 STUN: 30 BODY: 12

Roll Location STUNx NSTUN BODYx To Hit
3-5 Head x5 x2 x2 -8
6 Hands x1 x1/2 x1/2 -6
7-8 Arms x2 x1/2 x1/2 -5
9 Shoulders x3 x1 x1 -5
10-11 Chest x3 x1 x1 -3
12 Stomach x4 x1.5 x1 -7
13 Vitals x4 x1.5 x2 -8
14 Thighs x2 x1 x1 -4
15-16 Legs x2 x1/2 x1/2 -6
17-18 Feet x1 x1/2 x1/2 -8

Height: 1.77 m Hair: Black
Weight: 72.00 kg Eyes: Brown
Appearance: 
Background: Born in San Francisco, Earth in 2237.
First posting as staff physicist on U.S.S. Enterprise in 2265.
Transfered to helm officer 2266.