| Heather |
"China" Lee Bonded Pilot (Dragon-handling) A Fair quality dragon with scale +3 and 3 advances Extraordinary Mount (Dragon-handling) 3 additional advances for the dragon Empathic Bond (Dragon-handling) Close attachment, may spend fate point for dragon to appear Dragon Friend (Dragon-handling) Use Dragon-handling instead of Rapport or Leadership for any dragons Tooth and Claw Tactics (Dragon-handling) Use Dragon-handling instead of Alertness in dragon combat Boarding Tactics (Dragon-handling) Use Dragon-handling instead of Fists or Weapons in boarding actions |
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| Madeline |
"Gunpowder" Ahn Linguist (Academics) Know 5 additional languages Danger Sense (Alertness) +2 on defense if ambushed (but may still be surprised) Cold Read (Empathy) Get read in 2 or 3 time units less Heart's Secret (Empathy) Always get most important aspects upon a successful read Virtuoso (Pansori Composition/Propaganda) (Art) +1 knowledge bonus within defined field, +1 skill within specialty Center of the Web (Leadership) Gain information from organization 1 time unit faster, or faster with shifts |
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| Liz |
"Lucky" Ahn Animal Friend (Survival) +2 when interacting with a specified animal type Five Minute Friends (Rapport) Spend fate point to make a friend in five minutes Gambling Man (Gambling) Compels involving gambling are escalated: 2 fate points gained or spent Winnings (Gambling) Once per session, use Gambling instead of Resources The Devil's Own Luck (Gambling) May use Gambling skill for tests of pure luck |
"Magpie" Lee Scientific Genius (Science) +1 skill in chosen field, +2 in specialty Theory in Practice (Science) Once per scene, spend a fate point to use Science instead of any skill, if fail take minor conseq. Quick Eye (Investigation) Investigation efforts 1 or 2 time units faster Marathon Training (Athletics) May use Athletics instead of Endurance for extended activity Fast as a Leopard (Athletics) +2 to sprinting actions, or roll evenly vs horse/car Iron Determination (Resolve) State true intentions for +1 to Intimidation or Resolve rolls |
| Cynthia |
"Fearsome" Park Psychic (Mysteries) Use Mysteries to investigate occult climate of a place, or against supernatural surprises Spirit Companion (Mysteries) A companion with 3 advances who must be called (requires 1 minute or fate point) Voices from Beyond (Mysteries) May summon spirits of the dead or other planes Words on the Wind (Mysteries) Once per session, request an omen and roll Mysteries vs. Mediocre Herbal Remedies (Mysteries) Roll Mysteries instead of Survival to find herbs, and instead of Science to heal Brush Off (Intimidation) |
"" Lee Iron Determination (Resolve) State true intentions for +1 to Intimidation or Resolve rolls Brawler (Claws) When outnumbered, defense rolls are +1; when fighting 2+ minions, damage +1 Acrobat (Athletics) Difficulties reduced by two, falling rolls gain +2 bonus |
| Bill |
"Pearl" Kim Last Leg (Endurance) May spend a fate point to defer being taken out or taking consequences Popular Gal (Rapport) +2 bonus to Rapport for seduction of compatible targets Focused Sense (Alertness) When concentrating on only the specified sense, gain +2 to Investigation Tireless (Endurance) Roll Endurance, each shift reduces time units of sleep needed Bounce Back (Endurance) Reduce time to recover by two units Spirit Companion (Mysteries) A companion with 3 advances who must be called (requires 1 minute or fate point) |
"Gabby" Yong Marathon Training (Athletics) May use Athletics instead of Endurance for extended activity Fast as a Leopard (Athletics) +2 to sprinting actions, or roll evenly vs horse/car Personal Conspiracy (Sirhak) (Leadership) May define a contact on the fly, of Average quality with 1 advance (2 if accept need) Linguist (Academics) Know 5 additional languages Acrobat (Athletics) Difficulties reduced by two, falling rolls gain +2 bonus Lieutenant (eighth son) (Leadership) A Fair quality companion with Independent and Skilled(Leadership) and 2 advances |
| Lee |
"Pops" Walking Library (Academics) Library equal to skill; research one time unit faster Scholar (Politics) (Academics) +1 skill in defined field, +2 in specialty Acupuncture (Mysteries) Use Mysteries instead of Science to heal appropriate afflictions Due North (Survival) +2 to find your way out, with no penalties for unfamiliarity Legal Eagle (Leadership) +2 Leadership for legal procedures; process legalities 1 time unit faster |
"Admiral" Lee Iron Determination (Resolve) State true intentions for +1 to Intimidation or Resolve rolls Weapons of the World (Weapons) No familiarity penalty, once per session +1 for a scene with a new weapon, given a story Flying Ace (Airmanship) Use Dragon-handling instead of Guns to attack from the air On Top of It (Alertness) May spend fate point to go first Defensive Piloting (Seamanship) -1 to maneuver difficulty in a chase |