The following is taken from the ConQuest SF 2006 Schedule at the Avalon Conventions site. However, it was a real pain to browse through. Thus, I put together my own all-in-one page which had all the information. In the table below, AGOP means "A Good Omens Productions".
| Day Time / Length | Game | GM | Players |
|---|---|---|---|
| Fri 2:00 PM / 6 hrs | Classic Cthulhu (AGOP) [Call of Cthulhu] | GM Bill Howard | 4-8 |
| A classic Call of Cthulhu game set in 1930's New England | |||
| Fri 2:00 PM / 6 hrs | GenCon 1976 [D&D Variant] | GM Robert the Lionhearted | 2-6 |
| The official GenCon 1976 D&D tournament adventure | |||
| Fri 2:00 PM / 5 hrs | Mutiny on the 7th Sea [7th Seas] | GM Robert Johnston | 2-6 |
| Classic d10 Swashbuckling played on a custom table! | |||
| Fri 2:00 PM / 10 hrs | The Ritual [D+D 3.5] | GM Nathan Hirth | 6-8 |
| Stopping a ritual and thwart the evil power, for 16th lvl characters | |||
| Fri 2:00 PM / 8 hrs | Tower Creek [Dogs in the Vineyard] | GM Brian Williams | 2-2 |
| Playing God's Watchdogs in a West that never was | |||
| Fri 6:00 PM / 6 hrs | Stranded [LARP] | Dreams of Deirdre | 15-15 |
| A sci-fi larp on a stranded spaceship | |||
| Fri 6:00 PM / 4 hrs | Cold Fusion [Call of Cthulhu] | GM Kevin Glazner | 4-6 |
| Modern-day Call of Cthulhu scenario | |||
| Fri 6:00 PM / 8 hrs | For the greater good [D&D 3.5] | GM Aaron Conway | 6-8 |
| A group of strong heroes must stop a large undead army | |||
| Fri 6:00 PM / 6 hrs | Forgotten Tour (AGOP) [Tour of Darkness/Savage Worlds] | GM Chad Lynch | 3-6 |
| A mystery with strange flashbacks to your last tour of 'Nam, ten years ago | |||
| Fri 6:00 PM / 8 hrs | How to play HackMaster [HackMaster] | GM Rian McMurtry | 2-12 |
| Come learn to play HackMaster, the greatest game ever written! | |||
| Fri 6:00 PM / 6 hrs | Matt Sanborn's The Allnighter [Call of Cthulu] | GM Dave Nunan | 6-6 |
| Roleplaying a bunch of friends snowed in in 1978, playing D&D | |||
| Fri 6:00 PM / 8 hrs | Till Death Do We Part: (AGOP) [Shadowrun 4th] | GM Gregory Mathieson | 4-6 |
| Break into a Renraku Executive's office and get him to sign off on files he has been neglecting | |||
| Fri 8:00 PM / 5 hrs | Ancient Curse [Stargate d20] | GM Robert Johnston | 2-7 |
| Join the SGC for your mission to other worlds! Custom Sandbox Game Table! | |||
| Fri 8:00 PM / 4-6 hrs | Keep your friends close [AFMBE] | GM David Weinstein | 2-6 |
| In the weeks and months following the rise of the walking dead, tensions among the living. | |||
| Fri 8:00 PM / 6 hrs | Little Town on the Pallelli (AGOP) [Serenity] | GM Catherine Klikoff | 4-6 |
| -- | |||
| Fri 8:00 PM / 6 hrs | Stillness, Nocturnum part 3 [Cthulhu d20] | GM Jerry Betti | 4-6 |
| Finding a missing daughter leads to San Francisco, and then to a small mountain town and Buddhist monastery. | |||
| Fri 8:00 PM / 6 hrs | The Second War of the Worlds [Forgotten Futures] | GM Michael Siverling | 6-8 |
| England must surrender within 24 hours or face invation from another world. | |||
| Fri 8:00 PM / 4 hrs | Weaver's Ford [Dogs in the Vineyard] | GM Carl Rigney | 2-4 |
| A courting gone wrong leads to shooting and the Dogs must save the community from the thirst for vengeance. | |||
| Sat 8:00 AM / 8 hrs | Damage Control [Deadlands / Classic] | GM Peter Di Piazza | 6-8 |
| Tracking down a group of desperados who have been terrorizing the region for a year | |||
| Sat 8:00 AM / 8 hrs | Just Another Transport Job.. [Star Wars Feng Shui] | GM Aaron Lopez | 8-8 |
| Take a couple of Jedi and some kids to some backwater planet? Piece of cake... | |||
| Sat 9:00 AM / 6 hrs | Cruise Control [Buffy the Vamire Slayer] | GM John Kim | 3-8 |
| See my Slayerbot Series pages for info | |||
| Sat 9:00 AM / 5 hrs | Destiny or Decision [Serenity] | GM Robert Johnston | 2-8 |
| Fighting Reavers in a 3D ship on a custom made table. | |||
| Sat 9:00 AM / 8 hrs | Operation Asgard [GURPS 4E/WWII] | GM Tom Vallejos | 4-8 |
| WWII mission hunting a possible new German bomber downed in Southern France | |||
| Sat 10:00 AM / 1 hr | Blackmoor Books [RPG Seminar] | Dave Arneson | 2-25 |
| The History and Development in Blackmoor -- the first Fantasy Campaign | |||
| Sat 10:00 AM / 6 hrs | When Frogs Fall From the Sky [GM Fiat LARP] | GM Joe Parzanese | 18-18 |
| A larp with a serial killer loose in an asylum | |||
| Sat 10:00 AM / 6 hrs | Gnome Impossible! (AGOP) [Iron Heroes] | GM Sean Nittner | 4-6 |
| Stopping an assassin amidst gnome/goblin tensions | |||
| Sat 10:00 AM / 6 hrs | Hold the Line (AGOP) [Werewolf: The Forsaken] | GM Kevan Forbes | 4-6 |
| A once-friendly neighboring pack now threatens your pack's authority | |||
| Sat 10:00 AM / 8 hrs | Radio Silence (AGOP) [World of Darkness /Delta Green] | GM Richard Taylor | 3-6 |
| Investigating a small town in Northern Illinois which has cut off all communication | |||
| Sat 10:00 AM / 6 hrs | Resistance Day! [SPLICERS] | GM Robert the Lionhearted | 2-6 |
| Demo of Palladium's new biotech sci-fi RPG | |||
| Sat 11:00 AM / 1 hr | Alternative History and Time Travel [RPG Seminar] | Ken Hite | 2-25 |
| How do you make alternate histories work in an RPG? | |||
| Sat 12:00 PM / 2 hrs | Darkday-SF [Nightbane] | GM Ted Rich | 2-4 |
| A reasonably short scenario on Darkday: March 6, 2000 | |||
| Sat 12:00 PM / 4 hrs | Executive Orders [Star Wars d20] | GM Damon Armstrong | 4-8 |
| At the end of the Clone Wars, the Battle of Mygeeto rages and loyalties, both past and present, will be tested | |||
| Sat 1:00 PM / 1 hr | GM Tips Workshop [RPG Seminar] | Ken Hite | 2-25 |
| Worldbuilding, campaign creation, and keeping things (mostly) on track in RPG campaign | |||
| Sat 2:00 PM / 8 hrs | Family Vacation 2 [Burning Wheel] | GM Craig Randall | 4-8 |
| Post-apocalyptic survival in the wastelands | |||
| Sat 2:00 PM / 6 hrs | Isle of the Forgotten Tomb [BASH! Fantasy Ed] | GM Chris Rutkowsky | 2-6 |
| Sharpen your cutlass and prepare to set sail on a journey to discover a King's tomb on an uncharted isle | |||
| Sat 2:00 PM / 8 hrs | The Troll-Verlord [Realms of Wor] | GM Jeffrey Walker | 6-8 |
| Race through ancient catacombs to stop a powerful Troll from uniting the Northern Tribes | |||
| Sat 2:00 PM / 8 hrs | true heroes never surrender [hero champions 5th] | GM Tony Moretto | 6-8 |
| DC & Marvel heroes join foces to stop a despot from a third dimension | |||
| Sat 2:00 PM / 4 hrs | Weaver's Ford [Dogs in the Vineyard] | GM Carl Rigney | 2-4 |
| A courting gone wrong leads to shooting and the Dogs must save the community from the thirst for vengeance. | |||
| Sat 3:00 PM / 6 hrs | X-Men vs. Cthulhu Mythos [Call of Cthulhu] | GM Joe Borrelli | 6-6 |
| The X-Men encounter ghastly Cthulhoid horrors | |||
| Sat 4:00 PM / 8 hrs | 9/10 of the Law [Angel RPG] | GM J.D. Wikert | 4-6 |
| A rich client can't pay for your services after a successful mission | |||
| Sat 4:00 PM / 10 hrs | Psionic Computers [RIFTS] | GM Ted Rich | 2-6 |
| Please submit characters (two 11th level, four 6th level) | |||
| Sat 4:00 PM / 8 hrs | The Dirigible of Doom [Pulp Hero] | GM Richard Silver | 4-6 |
| A mysterious mission in 1939 New York to investigate a man with glowing eyes for your country | |||
| Sat 5:00 PM / 2 hrs | Border Patrol! [Traveller] | GM peter bauer | 2-10 |
| Guarding a border against terrorists and weapons of mass destruction | |||
| Sat 5:00 PM / 8 hrs | End of Forever [Hero System] | GM Ken Davis | 2-8 |
| Agents in 2012 tasked with fighting things that go "bump in the night" | |||
| Sat 5:00 PM / 6 hrs | Return to Endor [Star Wars RPG (WEG)] | GM Mark Vaughan | 2-8 |
| Non-serious event finding a ship lost on Endor a year after the Battle of Endor | |||
| Sat 6:00 PM / 6 hrs | Darkest Albion [LARP] | Team Volare | 25-25 |
| Fantasy steampunk in 1869, with elves | |||
| Sat 6:00 PM / 8 hrs | Big Demons in Little China (AGOP) [Unisystem] | GM Jennifer Brozek | 6-6 |
| Brides all over Little China are disappearing in an explosion of green flame | |||
| Sat 6:00 PM / 6 hrs | League of Extraordinary Monsters [Forgotten Fut] | GM Michael Siverling | 6-8 |
| Secret agents of England's Diogenese Club deal with the terror that lurks in London after midnight | |||
| Sat 6:00 PM / 6 hrs | Prom Knights [With Great Power] | GM Paul Strack | 4-6 |
| Can your group of misfits stop the bad guys, avoid capture by the government and still find a date for the prom? | |||
| Sat 6:00 PM / 6 hrs | The Hand That's Dealt(AGOP) [World of Darkness] | GM Bob Kuzmeski | 4-6 |
| Investigating suicides of five teenage girls in Lyons, CO (Mature and psychological) | |||
| Sat 6:00 PM / 4 hrs | The Omega Incident [RIFTS] | GM Damon Armstrong | 2-8 |
| Investigate a purported old military base amidst tensions between Tolkeen and the Coalition | |||
| Sat 6:00 PM / 6 hrs | When the Dust Settles (AGOP) [Shadowrun 4th] | GM Matt Espinoza | 4-6 |
| Start in the midst of a plan when the doors slam shut and the Decker falls over dead | |||
| Sat 7:00 PM / 4 hrs | D&D Blackmoor [D&D] | GM Dave Arneson | 8-8 |
| Charity event with tickets in a blind auction | |||
| Sat 8:00 PM / 4 hrs | MMA Madness [D&D 3.5] | GM Rory Toma | 6-8 |
| ... | |||
| Sun 9:00 AM / 5 hrs | Polaris [Polaris] | GM John Kim | 2-4 |
| See my Polaris Pages for info. | |||
| Sun 10:00 AM / 6 hrs | Passion in the Forest Primeval [Homebrew Larp] | GM Ryan Hart | 15-25 |
| A medieval larp set in Sherwood with Chaucer and such | |||
| Sun 10:00 AM / 6 hrs | Dead Man's Hand (AGOP) [Deadlands: Reloaded] | GM Chad Lynch | 4-6 |
| Investigate a series of murders as a small town is stalked by sins of their past | |||
| Sun 10:00 AM / 6 hrs | GenCon 1976 [D&D Variant] | GM Robert the Lionhearted | 2-6 |
| The official GenCon 1976 D&D tournament adventure | |||
| Sun 10:00 AM / 8 hrs | Paranoid Eyes (AGOP) [Shadowrun 4th Ed] | GM Greg Eichner | 4-6 |
| What's going on with this hit on a weapons shipment besides getting the obvious? | |||
| Sun 10:00 AM / 6-8 hrs | The Goldengate X-Crawl Spectacular X-Crawl (D&D3.5) 4-6 | GM Ryan Walton | 4-6 |
| Come and see numerous X-Crawl teams match wits with DJ Rage's monsters and traps | |||
| Sun 10:00 AM / 8 hrs | World of Fears (AGOP) [Storyboard] | GM Matthew Gaston (Disney/Paranoia/etc.) | 4-6 |
| First ever Storyboard ParaCyberHorrorPunkaNoia game set as blood is found in DizneyCorp | |||
| Sun 11:00 AM / 8 hrs | Life of Shadows [d20 Cthulhu + D&D 3.5] | GM Pat Luther | 4-8 |
| The FBI storms in on some gamers' weekly D&D game when "something special" happens | |||
| Sun 12:00 PM / 1 hr | The Business of Games [Seminar] | James Ernest | 2-25 |
| What's it like to be a professional game designer? Learn from professionals in the business. | |||
| Sun 12:00 PM / 6 hrs | God Killers [Exalted (2nd Edition)] | GM Paul Strack | 4-6 |
| Someone is killing the little gods in the city of Great Forks | |||
| Sun 12:00 PM / 6 hrs | Marauders of Basthara: adventures in Sky-Rim [D&D 3.5] | GM Aaron Wolz-Romberger | 4-8 |
| Bring back warg pelts from warg-riding marauders sweeping across the savanna | |||
| Sun 12:00 PM / 4 hrs | Protectors of Paradigm [Heroes Unlimited/2nd ed] | GM Damon Armstrong | 2-6 |
| Junior heroes step up when the Heroes of Paradigm vanish into thin air | |||
| Sun 12:00 PM / 4 hrs | Who Ya Gonna Call? [Ghostbusters] | GM J.D. Wikert | 4-6 |
| Join the new GBI franchise in Burlingame | |||
| Sun 2:00 PM / 1 hr | Elements of Game Design [RPG Seminar] | James Ernest | 2-25 |
| What makes a game good? Find out James Ernest's basics of game design | |||
| Sun 2:00 PM / 6 hrs | Alone in the in-Between [GURPS 4e Traveller] | GM Tom Vallejos | 4-8 |
| The crew of a STL expedition into Interstellar Space are awakened to explore an object up ahead. | |||
| Sun 2:00 PM / 4 hrs | Deathwood [GURPS 4e Banestorm] | GM Christopher Knox | 4-6 |
| Set in the wretched little town of Ivangaurd, with you on your last legs | |||
| Sun 2:00 PM / 4 hrs | Teen Titans, GO! [BASH! Basic Action Super Hero] | GM Chris Rutkowsky | 2-6 |
| Can the Teen Titans stop Brother Blood and the Hive's nefarious Plot? | |||
| Sun 4:00 PM / 8 hrs | 64 Bit Monks [Hong Kong Action Theater!] | GM Craig Randall | 4-6 |
| The monks are a new protection scheme for Router 192.168.2.1, sent to keep the Byte Bandit out of Server City | |||
| Sun 4:00 PM / 8 hrs | The Haunting of The Lady Rose [Cthulhu] | GM Richard Silver | 4-6 |
| Your final exam in a Ghostology class is spend the night hunting ghosts | |||
| Sun 4:00 PM / 8 hrs | The Worlord's Dungeon [Realms of Wor] | GM Jeffrey Walker | 5-8 |
| Raid the Worlord's dungeon! Risk traps and magic, plunder and run! | |||
| Sun 6:00 PM / 6 hrs | Redemption [LARP] | Dreams of Deirdre | 20-25 |
| Superhero mutants planning their future amidst dark times | |||
| Sun 6:00 PM / 6 hrs | Goodbye Yellow Brick Road(AGOP) [Storyboard Var] | GM Mike Bogan | 4-6 |
| A select group of Fables set out from Fable Town to strike back at the Adversary through... Oz | |||
| Sun 6:00 PM / 8 hrs | New York, New York [Chosen] | GM Michael Parker | 2-8 |
| Play in Clockwork Games' RPG of futuristic magic and urban fantasy in New York of the year 2500 | |||
| Sun 6:00 PM / 6 hrs | Oh what they bury at the Library(AGOP) [AFMBE] | GM Catherine Klikoff | 4-6 |
| Fighting off the undead at the Library in a grim ploy for survival | |||
| Sun 6:00 PM / 8 hrs | Save the world to save yourself [Call of Cthulhu] | GM Aaron Conway | 6-8 |
| You must save endangered animals and plants of the Amazon to save the world | |||
| Sun 7:00 PM / 4 hrs | Deathwood [GURPS 4e Banestorm] | GM Christopher Knox | 4-6 |
| Set in the wretched little town of Ivangaurd, with you on your last legs | |||
| Mon 2:00 PM / 1 hr | Industry Trends [Seminar] | Gabriel Vega | 2-25 |
| An expert panel of our special guests exploring market, products, consumer attitudes and other trends in the industry | |||
| Day Time / Length | Game | GM | Players |
|---|---|---|---|
| Sat 9:00 AM / 8 hrs | The Young Player's Room Opens! [n/a] | Rebecca Thomas | 2-60 |
| Open gaming and more | |||
| Sat 10:00 AM / 7 hrs | Randy's Board Games! [??] | Randy Kreidt | 2-12 |
| Board games including Pet Detective, Warriors, Peguins (Mayfair), Snorta, Cloud 9 | |||
| Sat 10:00 AM / 4 hrs | The Younglings Strike Back (AGOP) [Feng Shui (Star Wars)] | GM Mike Bogan | 4-6 |
| Young students in the academy must confront why the clone troopers are attacking, and what is wrong with Anakin. Ages 12-14 | |||
| Sat 2:00 PM / 4 hrs | The Haunted Mansion [D&D Variant] | GM Scott Bagley | 4-8 |
| A Dwarven Forge dungeon of excitement, mystery, and great fun for young players age 8-12. | |||
| Sat 6:00 PM / 3 hrs | Cold Fusion Kids [Call of Cthulhu BRP] | GM Kevin Glazner | 3-4 |
| Brave Investigators research a mysterious house! | |||
| Sat 6:00 PM / 5 hrs | Cry Havoc! [D&D 3.5 Living Greyhawk] | RPGA Staff | 4-6 |
| An RPGA-sponsored D&D 3.5 introductory event exclusively for teens age 13-15. | |||
| Sun 9:00 AM / 8 hrs | Young Players Room Opens |
Rebecca Thomas | 2-60 |
| Open gaming and more. | |||
| Sun 10:00 AM / 4 hrs | Pit [Pit card game] | Simon Kiefer | 3-14 |
| A simple stock trading card game easy for kids of many ages | |||
| Sun 10:00 AM / 7 hrs | Randy's Board Games! |
Randy Kreidt | 2-12 |
| Board games including Pet Detective, Warriors, Peguins (Mayfair), Snorta, Cloud 9. | |||
| Sun 10:00 AM / 4 hrs | X-Kids: Take a Stand (AGOP) [Truth & Justice] | GM Sean Nittner | 4-6 |
| Play the kids back at the Xavier Institute while the main X-Men are fighting Magneto, Dark Phoenix, and the mutant cure. Ages 12-14. | |||
| Sun 11:00 AM / 2 hrs | GOBBLET JUNIOR [Demonstration] | GM Richard Thibault | 2-2 |
| A game like Tic-Tac-Toe except that you can gobble up your opponent and move your pieces around the board | |||
| Sun 2:00 PM / 4 hrs | The Haunted Mansion Part 2 [D&D Variant] | GM Scott Bagley | 4-8 |
| A Dwarven Forge dungeon of excitement, mystery, and great fun for young players age 8-12. | |||
| Sun 4:00 PM / 2 hrs | Order Up! [?] | GM Daniel George | 4-4 |
| A fast-paced pizza delivery board game for players of all ages. | |||
| Sun 5:00 PM / 5 hrs | Join Captain Sparrow [Erodani Adventures] | GM David Wainio | 4-8 |
| Would-be pirates with Jack Sparrow seek the Amulet of Darkwater, demonstrating a new RPG system. | |||
| Sun 6:00 PM / 5 hrs | The Long Cold Watches of the Night [D&D 3.5 Living Greyhawk] | RPGA Staff | 4-6 |
| An RPGA-sponsored D&D 3.5 introductory event exclusively for teens age 13-15. | |||