Conquest 2006 Schedule

The following is taken from the ConQuest SF 2006 Schedule at the Avalon Conventions site. However, it was a real pain to browse through. Thus, I put together my own all-in-one page which had all the information. In the table below, AGOP means "A Good Omens Productions".

 

Day Time / Length Game GM Players
Fri 2:00 PM / 6 hrs Classic Cthulhu (AGOP) [Call of Cthulhu] GM Bill Howard 4-8
A classic Call of Cthulhu game set in 1930's New England
Fri 2:00 PM / 6 hrs GenCon 1976 [D&D Variant] GM Robert the Lionhearted 2-6
The official GenCon 1976 D&D tournament adventure
Fri 2:00 PM / 5 hrs Mutiny on the 7th Sea [7th Seas] GM Robert Johnston 2-6
Classic d10 Swashbuckling played on a custom table!
Fri 2:00 PM / 10 hrs The Ritual [D+D 3.5] GM Nathan Hirth 6-8
Stopping a ritual and thwart the evil power, for 16th lvl characters
Fri 2:00 PM / 8 hrs Tower Creek [Dogs in the Vineyard] GM Brian Williams 2-2
Playing God's Watchdogs in a West that never was
Fri 6:00 PM / 6 hrs Stranded [LARP] Dreams of Deirdre 15-15
A sci-fi larp on a stranded spaceship
Fri 6:00 PM / 4 hrs Cold Fusion [Call of Cthulhu] GM Kevin Glazner 4-6
Modern-day Call of Cthulhu scenario
Fri 6:00 PM / 8 hrs For the greater good [D&D 3.5] GM Aaron Conway 6-8
A group of strong heroes must stop a large undead army
Fri 6:00 PM / 6 hrs Forgotten Tour (AGOP) [Tour of Darkness/Savage Worlds] GM Chad Lynch 3-6
A mystery with strange flashbacks to your last tour of 'Nam, ten years ago
Fri 6:00 PM / 8 hrs How to play HackMaster [HackMaster] GM Rian McMurtry 2-12
Come learn to play HackMaster, the greatest game ever written!
Fri 6:00 PM / 6 hrs Matt Sanborn's The Allnighter [Call of Cthulu] GM Dave Nunan 6-6
Roleplaying a bunch of friends snowed in in 1978, playing D&D
Fri 6:00 PM / 8 hrs Till Death Do We Part: (AGOP) [Shadowrun 4th] GM Gregory Mathieson 4-6
Break into a Renraku Executive's office and get him to sign off on files he has been neglecting
Fri 8:00 PM / 5 hrs Ancient Curse [Stargate d20] GM Robert Johnston 2-7
Join the SGC for your mission to other worlds! Custom Sandbox Game Table!
Fri 8:00 PM / 4-6 hrs Keep your friends close [AFMBE] GM David Weinstein 2-6
In the weeks and months following the rise of the walking dead, tensions among the living.
Fri 8:00 PM / 6 hrs Little Town on the Pallelli (AGOP) [Serenity] GM Catherine Klikoff 4-6
--
Fri 8:00 PM / 6 hrs Stillness, Nocturnum part 3 [Cthulhu d20] GM Jerry Betti 4-6
Finding a missing daughter leads to San Francisco, and then to a small mountain town and Buddhist monastery.
Fri 8:00 PM / 6 hrs The Second War of the Worlds [Forgotten Futures] GM Michael Siverling 6-8
England must surrender within 24 hours or face invation from another world.
Fri 8:00 PM / 4 hrs Weaver's Ford [Dogs in the Vineyard] GM Carl Rigney 2-4
A courting gone wrong leads to shooting and the Dogs must save the community from the thirst for vengeance.
Sat 8:00 AM / 8 hrs Damage Control [Deadlands / Classic] GM Peter Di Piazza 6-8
Tracking down a group of desperados who have been terrorizing the region for a year
Sat 8:00 AM / 8 hrs Just Another Transport Job.. [Star Wars Feng Shui] GM Aaron Lopez 8-8
Take a couple of Jedi and some kids to some backwater planet? Piece of cake...
Sat 9:00 AM / 6 hrs Cruise Control [Buffy the Vamire Slayer] GM John Kim 3-8
See my Slayerbot Series pages for info
Sat 9:00 AM / 5 hrs Destiny or Decision [Serenity] GM Robert Johnston 2-8
Fighting Reavers in a 3D ship on a custom made table.
Sat 9:00 AM / 8 hrs Operation Asgard [GURPS 4E/WWII] GM Tom Vallejos 4-8
WWII mission hunting a possible new German bomber downed in Southern France
Sat 10:00 AM / 1 hr Blackmoor Books [RPG Seminar] Dave Arneson 2-25
The History and Development in Blackmoor -- the first Fantasy Campaign
Sat 10:00 AM / 6 hrs When Frogs Fall From the Sky [GM Fiat LARP] GM Joe Parzanese 18-18
A larp with a serial killer loose in an asylum
Sat 10:00 AM / 6 hrs Gnome Impossible! (AGOP) [Iron Heroes] GM Sean Nittner 4-6
Stopping an assassin amidst gnome/goblin tensions
Sat 10:00 AM / 6 hrs Hold the Line (AGOP) [Werewolf: The Forsaken] GM Kevan Forbes 4-6
A once-friendly neighboring pack now threatens your pack's authority
Sat 10:00 AM / 8 hrs Radio Silence (AGOP) [World of Darkness /Delta Green] GM Richard Taylor 3-6
Investigating a small town in Northern Illinois which has cut off all communication
Sat 10:00 AM / 6 hrs Resistance Day! [SPLICERS] GM Robert the Lionhearted 2-6
Demo of Palladium's new biotech sci-fi RPG
Sat 11:00 AM / 1 hr Alternative History and Time Travel [RPG Seminar] Ken Hite 2-25
How do you make alternate histories work in an RPG?
Sat 12:00 PM / 2 hrs Darkday-SF [Nightbane] GM Ted Rich 2-4
A reasonably short scenario on Darkday: March 6, 2000
Sat 12:00 PM / 4 hrs Executive Orders [Star Wars d20] GM Damon Armstrong 4-8
At the end of the Clone Wars, the Battle of Mygeeto rages and loyalties, both past and present, will be tested
Sat 1:00 PM / 1 hr GM Tips Workshop [RPG Seminar] Ken Hite 2-25
Worldbuilding, campaign creation, and keeping things (mostly) on track in RPG campaign
Sat 2:00 PM / 8 hrs Family Vacation 2 [Burning Wheel] GM Craig Randall 4-8
Post-apocalyptic survival in the wastelands
Sat 2:00 PM / 6 hrs Isle of the Forgotten Tomb [BASH! Fantasy Ed] GM Chris Rutkowsky 2-6
Sharpen your cutlass and prepare to set sail on a journey to discover a King's tomb on an uncharted isle
Sat 2:00 PM / 8 hrs The Troll-Verlord [Realms of Wor] GM Jeffrey Walker 6-8
Race through ancient catacombs to stop a powerful Troll from uniting the Northern Tribes
Sat 2:00 PM / 8 hrs true heroes never surrender [hero champions 5th] GM Tony Moretto 6-8
DC & Marvel heroes join foces to stop a despot from a third dimension
Sat 2:00 PM / 4 hrs Weaver's Ford [Dogs in the Vineyard] GM Carl Rigney 2-4
A courting gone wrong leads to shooting and the Dogs must save the community from the thirst for vengeance.
Sat 3:00 PM / 6 hrs X-Men vs. Cthulhu Mythos [Call of Cthulhu] GM Joe Borrelli 6-6
The X-Men encounter ghastly Cthulhoid horrors
Sat 4:00 PM / 8 hrs 9/10 of the Law [Angel RPG] GM J.D. Wikert 4-6
A rich client can't pay for your services after a successful mission
Sat 4:00 PM / 10 hrs Psionic Computers [RIFTS] GM Ted Rich 2-6
Please submit characters (two 11th level, four 6th level)
Sat 4:00 PM / 8 hrs The Dirigible of Doom [Pulp Hero] GM Richard Silver 4-6
A mysterious mission in 1939 New York to investigate a man with glowing eyes for your country
Sat 5:00 PM / 2 hrs Border Patrol! [Traveller] GM peter bauer 2-10
Guarding a border against terrorists and weapons of mass destruction
Sat 5:00 PM / 8 hrs End of Forever [Hero System] GM Ken Davis 2-8
Agents in 2012 tasked with fighting things that go "bump in the night"
Sat 5:00 PM / 6 hrs Return to Endor [Star Wars RPG (WEG)] GM Mark Vaughan 2-8
Non-serious event finding a ship lost on Endor a year after the Battle of Endor
Sat 6:00 PM / 6 hrs Darkest Albion [LARP] Team Volare 25-25
Fantasy steampunk in 1869, with elves
Sat 6:00 PM / 8 hrs Big Demons in Little China (AGOP) [Unisystem] GM Jennifer Brozek 6-6
Brides all over Little China are disappearing in an explosion of green flame
Sat 6:00 PM / 6 hrs League of Extraordinary Monsters [Forgotten Fut] GM Michael Siverling 6-8
Secret agents of England's Diogenese Club deal with the terror that lurks in London after midnight
Sat 6:00 PM / 6 hrs Prom Knights [With Great Power] GM Paul Strack 4-6
Can your group of misfits stop the bad guys, avoid capture by the government and still find a date for the prom?
Sat 6:00 PM / 6 hrs The Hand That's Dealt(AGOP) [World of Darkness] GM Bob Kuzmeski 4-6
Investigating suicides of five teenage girls in Lyons, CO (Mature and psychological)
Sat 6:00 PM / 4 hrs The Omega Incident [RIFTS] GM Damon Armstrong 2-8
Investigate a purported old military base amidst tensions between Tolkeen and the Coalition
Sat 6:00 PM / 6 hrs When the Dust Settles (AGOP) [Shadowrun 4th] GM Matt Espinoza 4-6
Start in the midst of a plan when the doors slam shut and the Decker falls over dead
Sat 7:00 PM / 4 hrs D&D Blackmoor [D&D] GM Dave Arneson 8-8
Charity event with tickets in a blind auction
Sat 8:00 PM / 4 hrs MMA Madness [D&D 3.5] GM Rory Toma 6-8
...
Sun 9:00 AM / 5 hrs Polaris [Polaris] GM John Kim 2-4
See my Polaris Pages for info.
Sun 10:00 AM / 6 hrs Passion in the Forest Primeval [Homebrew Larp] GM Ryan Hart 15-25
A medieval larp set in Sherwood with Chaucer and such
Sun 10:00 AM / 6 hrs Dead Man's Hand (AGOP) [Deadlands: Reloaded] GM Chad Lynch 4-6
Investigate a series of murders as a small town is stalked by sins of their past
Sun 10:00 AM / 6 hrs GenCon 1976 [D&D Variant] GM Robert the Lionhearted 2-6
The official GenCon 1976 D&D tournament adventure
Sun 10:00 AM / 8 hrs Paranoid Eyes (AGOP) [Shadowrun 4th Ed] GM Greg Eichner 4-6
What's going on with this hit on a weapons shipment besides getting the obvious?
Sun 10:00 AM / 6-8 hrs The Goldengate X-Crawl Spectacular X-Crawl (D&D3.5) 4-6 GM Ryan Walton 4-6
Come and see numerous X-Crawl teams match wits with DJ Rage's monsters and traps
Sun 10:00 AM / 8 hrs World of Fears (AGOP) [Storyboard] GM Matthew Gaston (Disney/Paranoia/etc.) 4-6
First ever Storyboard ParaCyberHorrorPunkaNoia game set as blood is found in DizneyCorp
Sun 11:00 AM / 8 hrs Life of Shadows [d20 Cthulhu + D&D 3.5] GM Pat Luther 4-8
The FBI storms in on some gamers' weekly D&D game when "something special" happens
Sun 12:00 PM / 1 hr The Business of Games [Seminar] James Ernest 2-25
What's it like to be a professional game designer? Learn from professionals in the business.
Sun 12:00 PM / 6 hrs God Killers [Exalted (2nd Edition)] GM Paul Strack 4-6
Someone is killing the little gods in the city of Great Forks
Sun 12:00 PM / 6 hrs Marauders of Basthara: adventures in Sky-Rim [D&D 3.5] GM Aaron Wolz-Romberger 4-8
Bring back warg pelts from warg-riding marauders sweeping across the savanna
Sun 12:00 PM / 4 hrs Protectors of Paradigm [Heroes Unlimited/2nd ed] GM Damon Armstrong 2-6
Junior heroes step up when the Heroes of Paradigm vanish into thin air
Sun 12:00 PM / 4 hrs Who Ya Gonna Call? [Ghostbusters] GM J.D. Wikert 4-6
Join the new GBI franchise in Burlingame
Sun 2:00 PM / 1 hr Elements of Game Design [RPG Seminar] James Ernest 2-25
What makes a game good? Find out James Ernest's basics of game design
Sun 2:00 PM / 6 hrs Alone in the in-Between [GURPS 4e Traveller] GM Tom Vallejos 4-8
The crew of a STL expedition into Interstellar Space are awakened to explore an object up ahead.
Sun 2:00 PM / 4 hrs Deathwood [GURPS 4e Banestorm] GM Christopher Knox 4-6
Set in the wretched little town of Ivangaurd, with you on your last legs
Sun 2:00 PM / 4 hrs Teen Titans, GO! [BASH! Basic Action Super Hero] GM Chris Rutkowsky 2-6
Can the Teen Titans stop Brother Blood and the Hive's nefarious Plot?
Sun 4:00 PM / 8 hrs 64 Bit Monks [Hong Kong Action Theater!] GM Craig Randall 4-6
The monks are a new protection scheme for Router 192.168.2.1, sent to keep the Byte Bandit out of Server City
Sun 4:00 PM / 8 hrs The Haunting of The Lady Rose [Cthulhu] GM Richard Silver 4-6
Your final exam in a Ghostology class is spend the night hunting ghosts
Sun 4:00 PM / 8 hrs The Worlord's Dungeon [Realms of Wor] GM Jeffrey Walker 5-8
Raid the Worlord's dungeon! Risk traps and magic, plunder and run!
Sun 6:00 PM / 6 hrs Redemption [LARP] Dreams of Deirdre 20-25
Superhero mutants planning their future amidst dark times
Sun 6:00 PM / 6 hrs Goodbye Yellow Brick Road(AGOP) [Storyboard Var] GM Mike Bogan 4-6
A select group of Fables set out from Fable Town to strike back at the Adversary through... Oz
Sun 6:00 PM / 8 hrs New York, New York [Chosen] GM Michael Parker 2-8
Play in Clockwork Games' RPG of futuristic magic and urban fantasy in New York of the year 2500
Sun 6:00 PM / 6 hrs Oh what they bury at the Library(AGOP) [AFMBE] GM Catherine Klikoff 4-6
Fighting off the undead at the Library in a grim ploy for survival
Sun 6:00 PM / 8 hrs Save the world to save yourself [Call of Cthulhu] GM Aaron Conway 6-8
You must save endangered animals and plants of the Amazon to save the world
Sun 7:00 PM / 4 hrs Deathwood [GURPS 4e Banestorm] GM Christopher Knox 4-6
Set in the wretched little town of Ivangaurd, with you on your last legs
Mon 2:00 PM / 1 hr Industry Trends [Seminar] Gabriel Vega 2-25
An expert panel of our special guests exploring market, products, consumer attitudes and other trends in the industry

 


Young Players Events

Day Time / Length Game GM Players
Sat 9:00 AM / 8 hrs The Young Player's Room Opens! [n/a] Rebecca Thomas 2-60
Open gaming and more
Sat 10:00 AM / 7 hrs Randy's Board Games! [??] Randy Kreidt 2-12
Board games including Pet Detective, Warriors, Peguins (Mayfair), Snorta, Cloud 9
Sat 10:00 AM / 4 hrs The Younglings Strike Back (AGOP) [Feng Shui (Star Wars)] GM Mike Bogan 4-6
Young students in the academy must confront why the clone troopers are attacking, and what is wrong with Anakin. Ages 12-14
Sat 2:00 PM / 4 hrs The Haunted Mansion [D&D Variant] GM Scott Bagley 4-8
A Dwarven Forge dungeon of excitement, mystery, and great fun for young players age 8-12.
Sat 6:00 PM / 3 hrs Cold Fusion Kids [Call of Cthulhu BRP] GM Kevin Glazner 3-4
Brave Investigators research a mysterious house!
Sat 6:00 PM / 5 hrs Cry Havoc! [D&D 3.5 Living Greyhawk] RPGA Staff 4-6
An RPGA-sponsored D&D 3.5 introductory event exclusively for teens age 13-15.
Sun 9:00 AM / 8 hrs Young Players Room Opens
Rebecca Thomas 2-60
Open gaming and more.
Sun 10:00 AM / 4 hrs Pit [Pit card game] Simon Kiefer 3-14
A simple stock trading card game easy for kids of many ages
Sun 10:00 AM / 7 hrs Randy's Board Games!
Randy Kreidt 2-12
Board games including Pet Detective, Warriors, Peguins (Mayfair), Snorta, Cloud 9.
Sun 10:00 AM / 4 hrs X-Kids: Take a Stand (AGOP) [Truth & Justice] GM Sean Nittner 4-6
Play the kids back at the Xavier Institute while the main X-Men are fighting Magneto, Dark Phoenix, and the mutant cure. Ages 12-14.
Sun 11:00 AM / 2 hrs GOBBLET JUNIOR [Demonstration] GM Richard Thibault 2-2
A game like Tic-Tac-Toe except that you can gobble up your opponent and move your pieces around the board
Sun 2:00 PM / 4 hrs The Haunted Mansion Part 2 [D&D Variant] GM Scott Bagley 4-8
A Dwarven Forge dungeon of excitement, mystery, and great fun for young players age 8-12.
Sun 4:00 PM / 2 hrs Order Up! [?] GM Daniel George 4-4
A fast-paced pizza delivery board game for players of all ages.
Sun 5:00 PM / 5 hrs Join Captain Sparrow [Erodani Adventures] GM David Wainio 4-8
Would-be pirates with Jack Sparrow seek the Amulet of Darkwater, demonstrating a new RPG system.
Sun 6:00 PM / 5 hrs The Long Cold Watches of the Night [D&D 3.5 Living Greyhawk] RPGA Staff 4-6
An RPGA-sponsored D&D 3.5 introductory event exclusively for teens age 13-15.

 


John H. Kim <jhkim-at-darkshire-dot-net>
Last modified: Wed Sep 20 22:15:48 2006