Rufus
  Life Points: 30
Experience Earned:
Experience Spent:
Drama Points:
O O O O O   O O O O O   O O O O O
O O O O O   O O O O O   O O O O O
Attributes
Strength 3 Intelligence 3
Dexterity 4 Perception 4
Constitution 2 Willpower 5
Skills
Acrobatics 0 Knowledge 5
Art 3 Kung Fu 0
Computers 1 Languages 2
Crime 3 Mr. Fix-It 0
Doctor 0 Notice 3
Driving 1 Occultism 6
Getting Medieval 5 Science 1
Gun Fu 0 Sports 0
Influence 3 0
Success Levels Table  
Roll
Total
Success
Levels
Description
9-10 1 Adequate
11-12 2 Decent
13-14 3 Good
15-16 4 Very Good
17-20 5 Excellent
21-23 6 Extraordinary
24-26 7 Mind-Boggling
27-29 8 Outrageous
30-32 9 Superheroic
33-35 10 God-Like
+3 +1  
 
Qualities
2 Occult Library (Good)
11 Sorcery (4)
2 Artist (+1 Per/Wil, +1 Art)
2 Contacts (Supernatural)
Drawbacks
1 Honorable (Serious)
1 Minority (black)
2 Secret (fighting conspiracy)
2 Adversary (The Devereaux's)
1 Addiction (various drugs)
Combat Maneuvers
  Maneuver Bonus Damage Notes
Dodge 9 -
Punch 4 6
Kick 3 8
Kick to Groin 0 8 Roll Willpower (doubled) to recover; -1 for females, -(2 x Successes) for males
Grapple 11 - -2 for a limb or -1 for whole body; Sets up for Toss, Wrestling Hold, or Head Butt
Slam-Tackle 3 6 Resist with Strength or Muscle/2 or fall
Melee Weapon 9 6+var Big Knife +3 (Slash/Stab), Baseball Bat (2-handed) +10, Big Ass Sword +14 (Slash/Stab)
Quick Cast 15 special Must specify power level before casting; see magic chart for damage and other effects
Telekinesis 9 2 x Strength Strength = Successes; -2 per use (cumulative); may roll Melee Attack at -1 to use a weapon