Index

A
abort
acting
action modifiers
actions
added requirements
age
aggression
alcohol
all or nothing
allergies
allies
ammunition
animal
animal handling
animate
appearance
appraisal
area
area option
area of affect. See area
armor: gift, prop
asphyxiation
attack to cover

B
banes, defining, altering
bleeding
bulk, defining, altering

C
charging
climbing
code of conduct
combat value
compulsion
computer operation
computers
concealment
conjure
connections
conspicuous
contagious
continuous
contortionism
cooperative option
cooperative skills
cut

D
damage
damage gift
death
degenerative conditions
dehydration
defending
delay
delusions
demolitions
dependancy
dependants
DIF. See difficulty
difficulty
difficulty: aggressive
difficulty modifiers
disarming
disguise
disposition, defining, altering
DTN. See duration
duplicate
duration
duration option

E
electricity
electronics
eliminate
emotions
enemies
energy
equipment
evading
evasion
extras

F
falling
fight scene
fight scenes
fire
first aid, using
fist fighting
flaws, defining, altering
flight
forgery
fumbles

G
game time
gas
genre
gifts, defining
gymnastics

H
healing, natural
heat
heroes
heroic feats
hospitalization
house rules
hypnosis

I
illiterate
impact
information
initiative
injuries
injury
interrogation

J

K
karma, defining, rewards
karma fuelled
knockback

L
language
laws
leaping
legerdemain
life
light
limited use
liquid
listening
lock picking
lying

M
magic
magnetism
map
martial arts
mass
mechanics
medical skills
medicine
memories
mineral
minimum area
minimum duration
minimum range
modifiers
modular
money
movement, during fight scenes

N
Narrator
natural healing
navigation

O
object gift
objects, damaging
optional rules
options, defining
overkill

P
pain
paramedic, using
parry
parrying
passion, defining
perception
perks, defining
persuasion
phase
phased
phobia
pilfering
plants
players
prejudice
prop option
props

Q

R
range
range option
real time
redirect
rehabilitation
reincarnation
relational modifiers
remote
reputation
resist
resistance, See also difficulty
resistant
resolve
resources
retirement
riot
rounds
running

S
scale, defining
scene
science
secret
security
sense, during a fight scene
skill groups
skill kits
skill level modifiers
skill rolls
skills, defining
sleep
sleep deprivation
stance, defining
starvation
stealth
stigma
story
success modifiers
surgery, using
surveillance
survival
swimming

T
time
time option
tracking
transform
transmute
transport
trigger
type

U
unconscious
unreliable

V
variable options
vehicles; perk, prop
ventriloquism
victories
villains

W
weapon
weapons
weather
wrestling

X

Y

Z